Player Matchup

Merlin
Merlin
Jeffao_sp
Merlin
Level 149
God Stats
13W - 8L
1,726 SR
Queue Stats
233W - 191L
1,730 Elo+
Party 1
Bacchus
Bacchus
JumperkiIIer
Bacchus
Level 134
God Stats
26W - 12L
1,512 SR
Queue Stats
295W - 320L
1,361 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxSMITEMENxX
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 1
Team Averages
Level 110
1,580 SR
1,524 Elo+

VS

Team Averages
Level 114
1,498 SR
1,465 Elo+
Discordia
Discordia
Brxkennn
Discordia
Level 107
God Stats
3W - 2L
1,731 SR
Queue Stats
30W - 27L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
DisorienDankLord
Erlang Shen
Level 129
God Stats
1W - 2L
1,263 SR
Queue Stats
117W - 133L
1,449 Elo+
Solo
Hun Batz
Hun Batz
MIKE D 62
Hun Batz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 145L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jeffao_sp
Merlin
20
6 / 7 / 9
16,396
631
21,948
23,927
9,365
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
JumperkiIIer
Bacchus
18
2 / 6 / 12
16,229
624
11,178
24,862
48,616
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
XxSMITEMENxX
Ah Muzen Cab
20
8 / 9 / 6
17,536
674
11,825
20,649
8,405
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brxkennn
Discordia
20
12 / 2 / 10
17,894
688
32,447
14,723
6,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
DisorienDankLord
Erlang Shen
19
4 / 6 / 17
15,993
615
12,104
21,368
21,182
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
MIKE D 62
Hun Batz
18
6 / 8 / 8
15,956
614
13,385
22,860
9,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
16
Kills
22
22
Deaths
16
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brxkennn
Discordia
12
2
10
8.5
L
Erlang Shen
DisorienDankLord
Erlang Shen
4
6
17
2.08
W
Merlin
Jeffao_sp
Merlin
6
7
9
1.5
W
Bacchus
JumperkiIIer
Bacchus
2
6
12
1.33
L
Hun Batz
MIKE D 62
Hun Batz
6
8
8
1.25
W
Ah Muzen Cab
XxSMITEMENxX
Ah Muzen Cab
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,951
Damage
57,936
69,438
Taken
58,951
66,386
Mitigated
36,672
12,049
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brxkennn
Discordia
32,447
1,689
81
5,682
14,723
6,222
3,008
6,830
7,893
132,794
0
L
Erlang Shen
DisorienDankLord
Erlang Shen
12,104
4,492
0
3,603
21,368
21,182
343
12,698
8,670
5,289
49,961
W
Merlin
Jeffao_sp
Merlin
21,948
893
44
5,048
23,927
9,365
792
13,110
10,817
105,169
0
W
Bacchus
JumperkiIIer
Bacchus
11,178
835
585
2,592
24,862
48,616
194
10,181
14,681
27,051
1,918
L
Hun Batz
MIKE D 62
Hun Batz
13,385
5,025
0
334
22,860
9,268
0
12,420
10,440
0
85,537
W
Ah Muzen Cab
XxSMITEMENxX
Ah Muzen Cab
11,825
4,066
0
3,780
20,649
8,405
2,504
11,527
9,122
0
86,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
49,843
274
Minions Killed
351
0
Camps Cleared
0
1,281,622
Distance Traveled
1,301,498
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,894
688
166
6
0
418,946
4
L
Erlang Shen
15,993
615
79
3
0
447,527
4
W
Merlin
16,396
631
119
5
0
418,011
2
W
Bacchus
16,229
624
26
1
0
446,848
2
L
Hun Batz
15,956
614
106
4
0
435,025
1
W
Ah Muzen Cab
17,536
674
129
5
0
416,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role