Player Matchup

Chaac
Chaac
BussyEmperor
Chaac
Level 74
God Stats
8W - 4L
1,669 SR
Queue Stats
112W - 101L
1,468 Elo+
Party 1
Izanami
Izanami
BussyLegend
Izanami
Level 58
God Stats
46W - 29L
1,607 SR
Queue Stats
80W - 76L
1,479 Elo+
Party 1
Sol
Sol
Stikler12
Sol
Level 82
God Stats
5W - 5L
1,543 SR
Queue Stats
224W - 219L
1,419 Elo+
Solo
Team Averages
Level 71
1,607 SR
1,456 Elo+

VS

Team Averages
Level 115
1,499 SR
1,351 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ExotikSoulz
Neith
Level 111
God Stats
3W - 2L
1,426 SR
Queue Stats
14W - 18L
1,475 Elo+
Party 2
Hera
Hera
ShatteredWingz
Hera
Level 105
God Stats
4W - 3L
1,570 SR
Queue Stats
7W - 11L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
8,123
625
10,488
12,662
8,302
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
BussyLegend
Izanami
11
0 / 3 / 4
8,318
640
7,066
7,078
2,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 0
8,327
641
8,088
8,422
2,521
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 6
8,675
667
10,755
16,761
23,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 1 / 6
8,485
653
6,271
6,667
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 3 / 5
9,169
705
6,262
9,908
3,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
6
6
L
1
4
2
0.5
L
Izanami
BussyLegend
Izanami
0
3
4
0.67
W
2
1
6
5
W
4
3
5
2.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
23,288
28,162
Taken
33,336
13,150
Mitigated
28,933
9,977
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,755
3,505
880
4,047
16,761
23,846
539
4,767
11,994
0
23,130
L
10,488
3,540
710
6,036
12,662
8,302
110
2,915
9,747
0
36,677
L
Izanami
BussyLegend
Izanami
7,066
4,365
0
1,238
7,078
2,327
839
2,443
4,635
0
36,197
W
6,271
1,741
870
2,081
6,667
1,792
929
895
5,772
0
26,005
W
6,262
1,270
497
1,189
9,908
3,295
0
2,488
7,420
31,365
0
L
8,088
3,291
0
1,993
8,422
2,521
348
1,120
7,302
31,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
26,329
153
Minions Killed
125
0
Camps Cleared
0
703,641
Distance Traveled
694,444
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,675
667
31
2
0
272,365
3
L
Chaac
8,123
625
50
4
0
235,279
3
L
Izanami
8,318
640
62
5
0
227,554
3
W
Neith
8,485
653
42
3
0
223,081
4
W
Hera
9,169
705
52
4
0
198,998
0
L
Sol
8,327
641
41
3
0
240,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role