Player Matchup

The Morrigan
The Morrigan
By_iHerman
The Morrigan
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
117W - 136L
1,387 Elo+
Solo
Nemesis
Nemesis
CrYpTeX13
Nemesis
Level 88
God Stats
3W - 6L
1,347 SR
Queue Stats
128W - 120L
1,455 Elo+
Party 2
Fafnir
Fafnir
GoldenRising
Fafnir
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 197L
1,453 Elo+
Party 2
Osiris
Osiris
Sombreval
Osiris
Level 112
God Stats
0W - 2L
1,356 SR
Queue Stats
231W - 185L
1,487 Elo+
Party 3
He Bo
He Bo
fandezizou68
He Bo
Level 69
God Stats
1W - 6L
1,310 SR
Queue Stats
238W - 218L
1,486 Elo+
Party 3
Team Averages
Level 75
1,359 SR
1,454 Elo+

VS

Team Averages
Level 67
1,554 SR
1,419 Elo+
Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Biso1612
Hercules
Level 46
God Stats
6W - 4L
1,602 SR
Queue Stats
300W - 297L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
KorkusCZ
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,390 Elo+
Solo
Sol
Sol
WokiD89
Sol
Level 55
God Stats
19W - 18L
1,523 SR
Queue Stats
345W - 347L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
thijswel187
Jormungandr
Level 107
God Stats
13W - 7L
1,643 SR
Queue Stats
400W - 397L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
By_iHerman
The Morrigan
20
6 / 5 / 14
13,248
736
19,190
18,104
9,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
CrYpTeX13
Nemesis
20
10 / 2 / 18
13,190
733
17,542
23,433
24,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
20
5 / 2 / 19
12,868
715
14,932
22,509
26,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Sombreval
Osiris
15
0 / 10 / 14
10,177
565
12,838
24,181
24,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 6 / 11
13,189
733
16,335
14,562
7,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 9 / 19
11,913
662
22,818
16,151
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Biso1612
Hercules
20
3 / 4 / 19
12,240
680
13,901
22,412
26,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
KorkusCZ
Jing Wei
20
7 / 6 / 10
13,298
739
14,695
17,570
7,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
20
10 / 5 / 9
13,554
753
27,091
19,267
8,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
thijswel187
Jormungandr
18
3 / 7 / 17
12,646
703
14,545
23,781
19,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
99
30
Kills
25
25
Deaths
31
76
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
9
19
1.28
W
Hercules
Biso1612
Hercules
3
4
19
3.13
L
The Morrigan
By_iHerman
The Morrigan
6
5
14
2.6
L
Nemesis
CrYpTeX13
Nemesis
10
2
18
9.5
L
Fafnir
5
2
19
7.25
W
Jing Wei
KorkusCZ
Jing Wei
7
6
10
2
L
Osiris
Sombreval
Osiris
0
10
14
0.7
W
Sol
10
5
9
2.9
L
9
6
11
2.42
W
Jormungandr
thijswel187
Jormungandr
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,837
Damage
93,050
102,789
Taken
99,181
92,818
Mitigated
67,915
34,291
Healing
40,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,818
1,213
3,852
2,992
16,151
5,948
450
5,788
10,363
43,738
0
W
Hercules
Biso1612
Hercules
13,901
3,698
3,302
9,966
22,412
26,242
666
10,587
11,825
0
24,806
L
The Morrigan
By_iHerman
The Morrigan
19,190
1,937
3,243
2,271
18,104
9,220
1,302
13,075
5,029
64,407
0
L
Nemesis
CrYpTeX13
Nemesis
17,542
4,783
2,546
6,927
23,433
24,828
780
14,171
9,262
0
30,833
L
Fafnir
14,932
4,878
2,351
7,611
22,509
26,344
620
13,473
9,036
20,305
0
W
Jing Wei
KorkusCZ
Jing Wei
14,695
10,523
2,121
4,125
17,570
7,140
2,746
10,746
6,824
0
42,422
L
Osiris
Sombreval
Osiris
12,838
1,556
1,400
3,129
24,181
24,792
0
15,123
9,058
0
18,980
W
Sol
27,091
4,052
1,887
6,339
19,267
8,620
719
12,179
7,088
55,697
0
L
16,335
1,421
2,471
2,342
14,562
7,634
150
8,612
5,950
23,893
0
W
Jormungandr
thijswel187
Jormungandr
14,545
2,504
2,268
3,213
23,781
19,965
639
11,157
12,624
30,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,672
Gold Earned
63,651
162
Minions Killed
206
0
Camps Cleared
0
1,657,681
Distance Traveled
1,592,452
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,913
662
31
2
0
314,856
1
W
Hercules
12,240
680
25
1
0
354,843
0
L
The Morrigan
13,248
736
84
5
0
303,412
0
L
Nemesis
13,190
733
34
2
0
387,602
0
L
Fafnir
12,868
715
20
1
0
350,374
1
W
Jing Wei
13,298
739
52
3
0
298,528
1
L
Osiris
10,177
565
9
1
0
299,639
0
W
Sol
13,554
753
72
4
0
304,661
1
L
He Bo
13,189
733
15
1
0
316,654
0
W
Jormungandr
12,646
703
26
1
0
319,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role