Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BLACKGODESTROYER
Hades
Level 100
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Horus
Horus
Jukyua
Horus
Level 79
God Stats
13W - 9L
1,680 SR
Queue Stats
17W - 16L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarechalSZ
Kumbhakarna
Level 124
God Stats
4W - 7L
1,370 SR
Queue Stats
155W - 153L
1,509 Elo+
Party 1
Da Ji
Da Ji
PedroStarkzz
Da Ji
Level 144
God Stats
11W - 9L
1,440 SR
Queue Stats
368W - 348L
1,518 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,487 Elo+

VS

Team Averages
Level 87
1,585 SR
1,546 Elo+
Guan Yu
Guan Yu
AntiNate DOGG
Guan Yu
Level 69
God Stats
10W - 4L
1,501 SR
Queue Stats
170W - 154L
1,592 Elo+
Solo
Jormungandr
Jormungandr
NIQQLET-PRIME
Jormungandr
Level 86
God Stats
2W - 6L
1,480 SR
Queue Stats
151W - 139L
1,495 Elo+
Solo
Zeus
Zeus
RagnarNumen
Zeus
Level 126
God Stats
7W - 6L
1,752 SR
Queue Stats
1,040W - 1,029L
1,598 Elo+
Solo
Heimdallr
Heimdallr
SackMastaP
Heimdallr
Level 85
God Stats
6W - 4L
1,694 SR
Queue Stats
296W - 257L
1,591 Elo+
Solo
Loki
Loki
knco123
Loki
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 4 / 17
13,809
1,151
32,775
17,142
6,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 2 / 20
12,642
1,054
16,197
17,081
8,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Jukyua
Horus
20
9 / 2 / 23
14,709
1,226
18,099
18,910
11,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MarechalSZ
Kumbhakarna
19
6 / 1 / 21
12,923
1,077
8,898
14,117
14,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
11 / 4 / 17
13,686
1,141
17,711
14,892
5,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
2 / 10 / 7
11,716
976
18,475
26,441
17,010
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
NIQQLET-PRIME
Jormungandr
19
4 / 6 / 6
12,711
1,059
20,751
21,985
13,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 6 / 4
11,215
935
7,266
8,543
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
SackMastaP
Heimdallr
18
3 / 11 / 5
12,188
1,016
16,817
24,328
8,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
knco123
Loki
18
3 / 9 / 6
12,231
1,019
10,243
17,307
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
42
Kills
13
13
Deaths
42
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
4
17
4.63
L
Guan Yu
2
10
7
0.55
W
6
2
20
8
W
Horus
Jukyua
Horus
9
2
23
10.25
W
Kumbhakarna
MarechalSZ
Kumbhakarna
6
1
21
16.5
L
Jormungandr
NIQQLET-PRIME
Jormungandr
4
6
6
1.17
W
11
4
17
4.88
L
1
6
4
0.5
L
Heimdallr
SackMastaP
Heimdallr
3
11
5
0.5
L
Loki
knco123
Loki
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,680
Damage
73,552
82,142
Taken
98,604
46,231
Mitigated
46,576
19,473
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
32,775
20,806
0
7,139
17,142
6,517
0
4,697
12,445
0
73,336
L
Guan Yu
18,475
4,293
594
1,878
26,441
17,010
0
6,239
20,202
0
32,979
W
16,197
1,362
1,224
3,936
17,081
8,023
0
7,571
9,510
32,749
0
W
Horus
Jukyua
Horus
18,099
8,355
2,342
4,732
18,910
11,833
0
6,347
12,563
0
46,817
W
Kumbhakarna
MarechalSZ
Kumbhakarna
8,898
924
0
0
14,117
14,091
0
5,218
8,897
13,590
0
L
Jormungandr
NIQQLET-PRIME
Jormungandr
20,751
3,683
0
1,725
21,985
13,813
0
6,072
15,913
43,366
0
W
17,711
4,790
0
100
14,892
5,767
0
4,184
10,705
0
24,484
L
7,266
293
0
0
8,543
2,154
0
3,462
5,081
20,918
0
L
Heimdallr
SackMastaP
Heimdallr
16,817
5,178
0
70
24,328
8,681
0
5,700
18,628
0
36,532
L
Loki
knco123
Loki
10,243
3,297
0
0
17,307
4,918
0
3,622
13,685
0
28,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,769
Gold Earned
60,061
227
Minions Killed
186
10
Camps Cleared
8
1,172,756
Distance Traveled
1,002,334
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,809
1,151
87
7
4
195,706
0
L
Guan Yu
11,716
976
29
2
0
206,579
0
W
Hades
12,642
1,054
45
4
1
207,462
0
W
Horus
14,709
1,226
71
6
4
292,601
2
W
Kumbhakarna
12,923
1,077
11
1
0
244,784
1
L
Jormungandr
12,711
1,059
47
4
1
205,580
0
W
Da Ji
13,686
1,141
13
1
1
232,203
0
L
Zeus
11,215
935
27
2
0
170,971
2
L
Heimdallr
12,188
1,016
46
4
4
207,838
0
L
Loki
12,231
1,019
37
3
3
211,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role