Player Matchup

He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BoneDipCollect
Raijin
Level 109
God Stats
1W - 4L
1,257 SR
Queue Stats
523W - 497L
1,606 Elo+
Solo
Sylvanus
Sylvanus
RANGE55
Sylvanus
Level 106
God Stats
2W - 1L
1,672 SR
Queue Stats
93W - 106L
1,531 Elo+
Solo
Jormungandr
Jormungandr
megahertzwhenip
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,432 Elo+
Party 2
Nike
Nike
rainbolt4
Nike
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,598 Elo+
Party 2
Team Averages
Level 117
1,486 SR
1,533 Elo+

VS

Team Averages
Level 136
1,554 SR
1,561 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
12W - 5L
1,303 SR
Queue Stats
256W - 230L
1,545 Elo+
Solo
Ares
Ares
OhAkuma
Ares
Level 153
God Stats
1W - 0L
1,732 SR
Queue Stats
106W - 98L
1,623 Elo+
Party 1
Bastet
Bastet
RUNNItsGodzirra
Bastet
Level 149
God Stats
9W - 1L
1,747 SR
Queue Stats
127W - 136L
1,526 Elo+
Solo
Janus
Janus
jacobmaul63
Janus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 111L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
porta64
Sylvanus
Level 148
God Stats
5W - 3L
1,490 SR
Queue Stats
382W - 389L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
0 / 11 / 9
10,151
564
8,514
15,224
4,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 10 / 4
10,954
609
13,223
18,157
7,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
RANGE55
Sylvanus
19
2 / 7 / 7
11,995
666
13,379
27,986
16,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
megahertzwhenip
Jormungandr
20
6 / 5 / 9
13,489
749
15,364
25,927
31,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
20
5 / 8 / 6
12,984
721
20,668
23,291
17,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 4 / 24
12,818
712
36,593
15,481
7,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
OhAkuma
Ares
19
11 / 6 / 16
13,825
768
15,589
23,575
31,773
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 2 / 22
14,997
833
27,021
28,802
24,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 1 / 19
13,254
736
12,340
9,066
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
porta64
Sylvanus
18
1 / 3 / 25
12,525
696
7,114
24,712
27,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
147
16
Kills
41
41
Deaths
16
35
Assists
106
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
11
9
0.41
W
Zeus
 
Zeus
7
4
24
4.75
L
3
10
4
0.5
W
Ares
OhAkuma
Ares
11
6
16
3.17
L
Sylvanus
RANGE55
Sylvanus
2
7
7
0.79
W
15
2
22
13
W
7
1
19
16.5
L
Jormungandr
megahertzwhenip
Jormungandr
6
5
9
2.1
W
Sylvanus
porta64
Sylvanus
1
3
25
4.5
L
Nike
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,148
Damage
98,657
110,585
Taken
101,636
78,293
Mitigated
96,492
36,173
Healing
56,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,514
235
1,615
1,040
15,224
4,659
474
10,738
4,486
19,887
0
W
Zeus
 
Zeus
36,593
2,411
373
1,531
15,481
7,848
1,844
6,469
9,012
60,780
0
L
13,223
293
2,670
1,155
18,157
7,901
490
10,041
8,116
30,530
0
W
Ares
OhAkuma
Ares
15,589
640
1,518
2,580
23,575
31,773
551
11,047
12,528
18,249
0
L
Sylvanus
RANGE55
Sylvanus
13,379
2,187
13,430
9,503
27,986
16,498
86
21,766
6,220
20,391
0
W
27,021
5,608
3,260
9,440
28,802
24,254
679
14,377
14,425
0
50,215
W
12,340
730
3,796
1,698
9,066
5,322
1,644
3,374
5,692
44,465
0
L
Jormungandr
megahertzwhenip
Jormungandr
15,364
3,534
1,748
1,828
25,927
31,995
220
15,610
10,317
34,276
0
W
Sylvanus
porta64
Sylvanus
7,114
1,817
19,364
13,327
24,712
27,295
1,440
15,213
9,499
15,926
0
L
Nike
20,668
2,176
1,092
2,092
23,291
17,240
152
13,481
9,810
0
47,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,573
Gold Earned
67,419
190
Minions Killed
191
0
Camps Cleared
0
1,372,599
Distance Traveled
1,616,920
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,151
564
26
1
0
259,291
0
W
Zeus
12,818
712
41
2
0
294,007
1
L
Raijin
10,954
609
49
3
0
247,183
0
W
Ares
13,825
768
5
0
0
333,937
0
L
Sylvanus
11,995
666
17
1
0
258,859
1
W
Bastet
14,997
833
39
2
0
371,835
7
W
Janus
13,254
736
80
4
0
334,184
0
L
Jormungandr
13,489
749
45
3
0
302,006
0
W
Sylvanus
12,525
696
26
1
0
282,957
0
L
Nike
12,984
721
53
3
0
305,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role