Player Matchup

Ne Zha
Ne Zha
B0ISSE
Ne Zha
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
161W - 201L
1,348 Elo+
Party 1
Zeus
Zeus
JuIcE MoNkEy21
Zeus
Level 43
God Stats
50W - 51L
1,779 SR
Queue Stats
152W - 142L
1,411 Elo+
Party 1
Ymir
Ymir
xDoublecLicking
Ymir
Level 15
God Stats
13W - 2L
1,626 SR
Queue Stats
14W - 6L
1,313 Elo+
Party 1
Team Averages
Level 27
1,635 SR
1,357 Elo+

VS

Team Averages
Level 48
1,496 SR
1,306 Elo+
Loki
Loki
GreatestDark-
Loki
Level 13
God Stats
0W - 2L
1,351 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
Rog_1_Kenobi
Kuzenbo
Level 101
God Stats
10W - 9L
1,487 SR
Queue Stats
59W - 84L
1,216 Elo+
Solo
Sol
Sol
oozAsf
Sol
Level 29
God Stats
2W - 5L
1,651 SR
Queue Stats
126W - 151L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B0ISSE
Ne Zha
11
1 / 1 / 10
7,508
683
3,926
5,629
1,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 1 / 3
8,859
805
8,283
6,291
2,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 9
9,096
827
6,049
8,098
3,619
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 2
6,932
630
3,581
7,784
2,586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Rog_1_Kenobi
Kuzenbo
10
2 / 4 / 1
7,638
694
5,065
9,383
9,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
oozAsf
Sol
10
0 / 4 / 2
6,873
625
4,183
7,693
2,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
B0ISSE
Ne Zha
1
1
10
6
L
2
6
2
0.5
W
8
1
3
9.5
L
Kuzenbo
Rog_1_Kenobi
Kuzenbo
2
4
1
0.63
L
Sol
oozAsf
Sol
0
4
2
0.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
12,829
20,018
Taken
24,860
7,456
Mitigated
14,228
4,749
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
B0ISSE
Ne Zha
3,926
1,246
0
1,725
5,629
1,797
446
2,330
3,299
0
17,286
L
3,581
979
0
282
7,784
2,586
0
4,562
3,222
0
11,302
W
8,283
1,360
588
1,386
6,291
2,040
573
3,374
2,917
29,709
0
L
Kuzenbo
Rog_1_Kenobi
Kuzenbo
5,065
1,324
20
938
9,383
9,033
0
5,712
3,671
19,816
0
L
Sol
oozAsf
Sol
4,183
34
123
2,883
7,693
2,609
638
4,121
3,572
27,180
0
W
6,049
1,104
0
1,050
8,098
3,619
324
3,547
4,551
23,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
21,443
113
Minions Killed
89
0
Camps Cleared
0
582,939
Distance Traveled
578,478
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,508
683
20
2
0
215,219
0
L
Loki
6,932
630
12
1
0
188,895
0
W
Zeus
8,859
805
62
6
0
175,642
3
L
Kuzenbo
7,638
694
22
2
0
215,907
1
L
Sol
6,873
625
55
5
0
173,676
0
W
Ymir
9,096
827
31
3
0
192,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role