Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Drachirr-
Da Ji
Level 30
God Stats
2W - 1L
1,297 SR
Queue Stats
73W - 98L
1,286 Elo+
Party 2
Discordia
Discordia
IUG x R3AP3R
Discordia
Level 66
God Stats
2W - 2L
1,317 SR
Queue Stats
70W - 77L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
Truand-SpOng
Kuzenbo
Level 53
God Stats
1W - 2L
1,231 SR
Queue Stats
133W - 162L
1,304 Elo+
Party 2
Heimdallr
Heimdallr
truand-BOB
Heimdallr
Level 110
God Stats
1W - 1L
1,294 SR
Queue Stats
34W - 36L
1,370 Elo+
Party 2
Team Averages
Level 69
1,328 SR
1,372 Elo+

VS

Team Averages
Level 68
1,552 SR
1,315 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,153 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,173 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Poggsta
Bacchus
Level 65
God Stats
3W - 4L
1,759 SR
Queue Stats
57W - 73L
1,365 Elo+
Solo
Sobek
Sobek
karllzk420
Sobek
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 144L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 3 / 18
13,061
768
15,202
14,995
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Drachirr-
Da Ji
19
3 / 5 / 18
11,762
692
7,498
13,665
8,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Discordia
IUG x R3AP3R
Discordia
18
5 / 4 / 18
11,596
682
22,533
11,535
4,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Truand-SpOng
Kuzenbo
19
3 / 4 / 21
11,642
685
7,950
14,903
16,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
truand-BOB
Heimdallr
20
14 / 5 / 13
13,929
819
34,629
18,522
10,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 3 / 7
12,276
722
8,420
22,549
26,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
16
0 / 5 / 8
9,405
553
5,763
17,174
17,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
 
Medusa
19
10 / 6 / 5
12,462
733
17,129
18,482
8,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Poggsta
Bacchus
16
3 / 9 / 8
10,239
602
17,686
17,043
15,816
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
16
1 / 8 / 12
10,051
591
11,391
22,160
27,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
31
Kills
21
21
Deaths
31
88
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
18
5
L
Vamana
 
Vamana
7
3
7
3.5
L
Erlang Shen
 
Erlang Shen
0
5
8
0.8
L
Medusa
 
Medusa
10
6
5
2.08
W
Da Ji
Drachirr-
Da Ji
3
5
18
2.4
W
Discordia
IUG x R3AP3R
Discordia
5
4
18
3.5
L
Bacchus
Poggsta
Bacchus
3
9
8
0.78
W
Kuzenbo
Truand-SpOng
Kuzenbo
3
4
21
3.38
L
Sobek
1
8
12
0.88
W
Heimdallr
truand-BOB
Heimdallr
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,812
Damage
60,389
73,620
Taken
97,408
46,025
Mitigated
96,267
31,826
Healing
41,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,202
1,811
2,497
7,070
14,995
6,281
1,059
7,356
7,639
48,617
0
L
Vamana
 
Vamana
8,420
3,257
2,611
12,584
22,549
26,830
35
9,271
13,278
0
32,846
L
Erlang Shen
 
Erlang Shen
5,763
1,574
1,460
5,137
17,174
17,793
340
9,158
8,016
0
14,300
L
Medusa
 
Medusa
17,129
6,979
2,931
6,453
18,482
8,183
45
10,316
8,166
0
37,921
W
Da Ji
Drachirr-
Da Ji
7,498
1,598
2,644
1,893
13,665
8,532
446
6,039
7,626
0
12,587
W
Discordia
IUG x R3AP3R
Discordia
22,533
2,059
2,873
2,300
11,535
4,546
61
5,436
6,099
40,343
0
L
Bacchus
Poggsta
Bacchus
17,686
421
403
847
17,043
15,816
0
6,652
10,391
31,512
0
W
Kuzenbo
Truand-SpOng
Kuzenbo
7,950
3,680
1,989
2,874
14,903
16,360
150
4,483
10,420
13,050
0
L
Sobek
11,391
281
2,843
6,599
22,160
27,645
0
10,288
11,872
19,334
0
W
Heimdallr
truand-BOB
Heimdallr
34,629
23,373
1,890
5,796
18,522
10,306
3,665
5,763
12,759
0
60,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,990
Gold Earned
54,433
183
Minions Killed
172
0
Camps Cleared
0
1,508,049
Distance Traveled
1,595,289
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,061
768
86
5
0
262,983
4
L
Vamana
12,276
722
51
3
0
373,327
0
L
Erlang Shen
9,405
553
17
1
0
322,704
0
L
Medusa
12,462
733
57
3
0
350,326
0
W
Da Ji
11,762
692
7
0
0
319,402
0
W
Discordia
11,596
682
24
1
0
314,490
1
L
Bacchus
10,239
602
30
2
0
259,942
0
W
Kuzenbo
11,642
685
12
1
0
347,912
0
L
Sobek
10,051
591
17
1
0
288,990
0
W
Heimdallr
13,929
819
54
3
0
263,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role