Player Matchup
Team Averages
Gold III
Average Tier
Level 93
1,500 SR
1,500
MMR
VS
Team Averages
Gold III
Average Tier
Level 111
1,499 SR
1,498
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,255
426
0
1,434
268
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Boots
+6%
Movement Speed
1
0 / 0 / 0
3,495
350
0
0
0
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Short Bow
+15%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,255
426
27
3
0
99,846
0
W
3,495
350
0
0
0
13,319
0
W
3,495
350
0
0
0
35,363
0
W
3,495
350
0
0
0
476
0
L
3,345
335
0
0
0
0
0
L
3,345
335
0
0
0
3,216
0
L
3,345
335
0
0
0
508
0
L
3,345
335
0
0
0
1,068
0
L
3,345
335
0
0
0
0
0
W
3,495
350
0
0
0
679
0