Player Matchup

King Arthur
King Arthur
Celal
King Arthur
Level 18
God Stats
3W - 8L
1,630 SR
Queue Stats
17W - 13L
1,531 Elo+
Party 2
Merlin
Merlin
Mystirian
Merlin
Level 28
God Stats
1W - 1L
1,806 SR
Queue Stats
34W - 29L
1,485 Elo+
Party 2
Khepri
Khepri
Rexcalibur99
Khepri
Level 16
God Stats
2W - 3L
1,541 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 2
Team Averages
Level 21
1,659 SR
1,478 Elo+

VS

Team Averages
Level 53
1,626 SR
1,564 Elo+
Discordia
Discordia
MenelWpralce
Discordia
Level 15
God Stats
2W - 2L
1,868 SR
Queue Stats
12W - 7L
1,777 Elo+
Party 1
Rama
Rama
SharpShadowOfFog
Rama
Level 114
God Stats
2W - 4L
1,428 SR
Queue Stats
99W - 86L
1,624 Elo+
Party 1
Horus
Horus
SlimyEasy
Horus
Level 31
God Stats
3W - 4L
1,583 SR
Queue Stats
41W - 27L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Celal
King Arthur
19
11 / 2 / 5
14,727
736
19,289
22,578
28,126
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Mystirian
Merlin
18
7 / 4 / 8
14,085
704
16,625
14,965
6,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
0 / 5 / 10
12,989
649
3,013
21,210
27,190
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MenelWpralce
Discordia
15
4 / 6 / 3
12,333
617
16,771
12,098
4,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 9 / 4
13,222
661
19,093
20,595
7,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
SlimyEasy
Horus
14
1 / 3 / 9
11,713
586
12,442
14,989
8,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
11
11
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Celal
King Arthur
11
2
5
6.75
L
Discordia
MenelWpralce
Discordia
4
6
3
0.92
W
Merlin
Mystirian
Merlin
7
4
8
2.75
W
Khepri
0
5
10
1
L
6
9
4
0.89
L
Horus
SlimyEasy
Horus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
48,306
58,753
Taken
47,682
62,121
Mitigated
20,696
14,619
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Celal
King Arthur
19,289
1,623
0
5,124
22,578
28,126
637
7,828
14,750
0
71,704
L
Discordia
MenelWpralce
Discordia
16,771
1,840
0
678
12,098
4,153
254
4,245
7,853
47,122
0
W
Merlin
Mystirian
Merlin
16,625
1,381
799
5,231
14,965
6,805
1,158
4,211
10,754
94,813
0
W
Khepri
3,013
636
833
2,632
21,210
27,190
41
5,596
15,614
18,884
0
L
19,093
13,740
0
5,677
20,595
7,808
1,372
7,437
12,838
0
94,671
L
Horus
SlimyEasy
Horus
12,442
6,329
2,469
3,835
14,989
8,735
501
8,026
6,963
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
37,268
200
Minions Killed
193
0
Camps Cleared
0
1,059,170
Distance Traveled
975,327
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,727
736
58
3
0
372,415
7
L
Discordia
12,333
617
48
2
0
335,523
2
W
Merlin
14,085
704
120
6
0
345,811
3
W
Khepri
12,989
649
22
1
0
340,944
1
L
Rama
13,222
661
123
6
0
281,677
3
L
Horus
11,713
586
22
1
0
358,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role