Player Matchup

Khepri
Khepri
Lich183king
Khepri
Level 59
God Stats
4W - 5L
1,389 SR
Queue Stats
72W - 110L
1,072 Elo+
Party 1
Artemis
Artemis
MexyHandGrenade
Artemis
Level 99
God Stats
6W - 4L
1,137 SR
Queue Stats
33W - 59L
1,041 Elo+
Party 1
Arachne
Arachne
Pale Carcosa
Arachne
Level 25
God Stats
9W - 3L
1,500 SR
Queue Stats
104W - 142L
1,065 Elo+
Party 1
Team Averages
Level 61
1,342 SR
1,059 Elo+

VS

Team Averages
Level 41
1,585 SR
1,323 Elo+
King Arthur
King Arthur
CoolestKoala
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,237 Elo+
Solo
Chang'e
Chang'e
GanjiTron
Chang'e
Level 47
God Stats
9W - 4L
1,500 SR
Queue Stats
14W - 14L
1,231 Elo+
Solo
Artemis
Artemis
NinjaBielSR
Artemis
Level 29
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 6 / 14
12,943
616
10,882
19,089
20,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 11
14,411
686
27,699
15,822
6,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pale Carcosa
Arachne
18
10 / 4 / 7
15,126
720
9,438
16,115
6,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoolestKoala
King Arthur
16
4 / 7 / 9
12,985
618
10,018
22,631
23,416
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
GanjiTron
Chang'e
16
4 / 4 / 6
13,116
625
8,023
19,221
12,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
NinjaBielSR
Artemis
17
7 / 6 / 7
13,872
661
22,539
19,802
6,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
17
Kills
15
15
Deaths
17
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CoolestKoala
King Arthur
4
7
9
1.21
L
Chang'e
GanjiTron
Chang'e
4
4
6
1.75
W
Khepri
2
6
14
1.5
W
5
5
11
2.1
L
Artemis
NinjaBielSR
Artemis
7
6
7
1.75
W
Arachne
Pale Carcosa
Arachne
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
40,580
51,026
Taken
61,654
34,186
Mitigated
42,692
14,600
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CoolestKoala
King Arthur
10,018
1,126
0
1,347
22,631
23,416
127
3,915
18,716
0
31,325
L
Chang'e
GanjiTron
Chang'e
8,023
602
4,481
8,416
19,221
12,694
528
3,876
15,345
69,184
196
W
Khepri
10,882
109
714
1,264
19,089
20,562
414
2,790
16,299
30,099
0
W
27,699
13,506
1,539
5,263
15,822
6,808
2,735
2,445
13,377
0
113,827
L
Artemis
NinjaBielSR
Artemis
22,539
12,029
0
1,504
19,802
6,582
512
3,255
16,547
0
70,632
W
Arachne
Pale Carcosa
Arachne
9,438
4,923
901
4,919
16,115
6,816
847
2,843
13,272
0
37,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
39,973
174
Minions Killed
209
0
Camps Cleared
0
877,641
Distance Traveled
930,499
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,985
618
35
2
0
339,747
3
L
Chang'e
13,116
625
84
4
0
352,101
3
W
Khepri
12,943
616
31
1
0
259,348
1
W
Artemis
14,411
686
108
5
0
278,596
0
L
Artemis
13,872
661
90
4
0
238,651
1
W
Arachne
15,126
720
35
2
0
339,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role