Player Matchup

Sun Wukong
Sun Wukong
DinamitaCremosa
Sun Wukong
Level 28
God Stats
12W - 6L
1,485 SR
Queue Stats
82W - 64L
1,361 Elo+
Party 1
Odin
Odin
ST_c213
Odin
Level 27
God Stats
32W - 30L
1,544 SR
Queue Stats
47W - 47L
1,527 Elo+
Solo
Hachiman
Hachiman
Vega00
Hachiman
Level 26
God Stats
10W - 7L
1,498 SR
Queue Stats
48W - 31L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
Whipman65
Ah Puch
Level 15
God Stats
10W - 13L
1,598 SR
Queue Stats
32W - 31L
1,561 Elo+
Solo
Set
Set
ivory-stuntman4
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,767 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,524 Elo+

VS

Team Averages
Level 19
1,593 SR
1,446 Elo+
Anubis
Anubis
Alwaysmiss9676
Anubis
Level 23
God Stats
2W - 2L
1,665 SR
Queue Stats
84W - 103L
1,441 Elo+
Solo
Nox
Nox
SmiteFarm02
Nox
Level 12
God Stats
33W - 16L
1,810 SR
Queue Stats
34W - 19L
1,800 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T-bag-tea
Ah Muzen Cab
Level 26
God Stats
28W - 29L
1,490 SR
Queue Stats
587W - 580L
1,464 Elo+
Solo
Pele
Pele
budy_guard
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,439 Elo+
Solo
Fenrir
Fenrir
ralo-deserto019
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DinamitaCremosa
Sun Wukong
20
3 / 4 / 28
14,149
1,011
15,457
23,416
25,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
ST_c213
Odin
20
6 / 2 / 32
14,737
1,053
14,791
15,856
13,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Vega00
Hachiman
20
16 / 6 / 19
15,567
1,112
28,506
19,303
7,920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Whipman65
Ah Puch
20
20 / 3 / 16
18,059
1,290
38,355
11,732
5,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 8 / 9
11,170
798
1,660
10,735
3,473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 15
14,033
1,002
16,189
22,775
10,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 7 / 11
14,721
1,052
22,274
24,902
10,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
T-bag-tea
Ah Muzen Cab
20
3 / 7 / 11
13,615
973
16,268
24,046
10,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 11 / 11
13,075
934
14,702
23,154
10,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 12 / 10
11,126
795
2,874
14,696
5,414

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
81
46
Kills
23
23
Deaths
46
104
Assists
58
Player
Kills
Deaths
Assists
KDA
L
5
9
15
1.39
W
Sun Wukong
DinamitaCremosa
Sun Wukong
3
4
28
4.25
W
Odin
ST_c213
Odin
6
2
32
11
L
10
7
11
2.21
L
Ah Muzen Cab
T-bag-tea
Ah Muzen Cab
3
7
11
1.21
W
Hachiman
Vega00
Hachiman
16
6
19
4.25
W
Ah Puch
Whipman65
Ah Puch
20
3
16
9.33
L
5
11
11
0.95
W
1
8
9
0.69
L
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,769
Damage
72,307
81,042
Taken
109,573
55,370
Mitigated
46,620
14,762
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,189
569
0
4,026
22,775
10,550
0
10,919
11,856
33,400
0
W
Sun Wukong
DinamitaCremosa
Sun Wukong
15,457
3,396
0
4,717
23,416
25,795
0
10,594
10,548
0
37,675
W
Odin
ST_c213
Odin
14,791
3,282
0
674
15,856
13,005
0
8,202
7,654
0
21,939
L
22,274
2,392
0
4,196
24,902
10,439
0
10,814
14,088
58,748
0
L
Ah Muzen Cab
T-bag-tea
Ah Muzen Cab
16,268
8,645
0
2,948
24,046
10,121
0
9,496
14,550
0
40,900
W
Hachiman
Vega00
Hachiman
28,506
19,421
0
5,268
19,303
7,920
0
7,645
11,658
0
58,817
W
Ah Puch
Whipman65
Ah Puch
38,355
1,024
501
3,602
11,732
5,177
0
5,903
5,829
77,724
0
L
14,702
4,204
0
724
23,154
10,096
0
3,033
20,121
0
29,011
W
1,660
778
0
0
10,735
3,473
0
6,119
4,616
0
3,069
L
2,874
668
0
289
14,696
5,414
0
4,093
10,603
0
8,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,682
Gold Earned
66,570
249
Minions Killed
229
7
Camps Cleared
3
1,131,234
Distance Traveled
1,142,161
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,033
1,002
35
3
1
241,636
0
W
Sun Wukong
14,149
1,011
47
3
3
234,187
0
W
Odin
14,737
1,053
27
2
1
301,171
0
L
Nox
14,721
1,052
107
8
0
268,236
2
L
Ah Muzen Cab
13,615
973
54
4
0
226,659
0
W
Hachiman
15,567
1,112
60
4
3
221,252
0
W
Ah Puch
18,059
1,290
112
8
0
262,765
0
L
Pele
13,075
934
20
1
1
260,504
0
W
Set
11,170
798
3
0
0
111,859
0
L
Fenrir
11,126
795
13
1
1
145,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role