Player Matchup

Achilles
Achilles
 
Achilles
Level 44
God Stats
11W - 10L
1,553 SR
Queue Stats
232W - 270L
1,349 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
17W - 16L
1,483 SR
Queue Stats
88W - 104L
1,410 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
4W - 3L
1,468 SR
Queue Stats
18W - 27L
1,222 Elo+
Solo
Kukulkan
Kukulkan
JJbluman
Kukulkan
Level 5
God Stats
2W - 2L
1,703 SR
Queue Stats
5W - 5L
1,646 Elo+
Party 2
Hou Yi
Hou Yi
JerBear890
Hou Yi
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 67L
1,232 Elo+
Party 2
Team Averages
Level 26
1,541 SR
1,372 Elo+

VS

Team Averages
Level 13
1,458 SR
1,332 Elo+
Thor
Thor
 
Thor
Level 12
God Stats
5W - 16L
1,153 SR
Queue Stats
19W - 59L
1,192 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Party 3
Baron Samedi
Baron Samedi
GameVil09
Baron Samedi
Level 15
God Stats
11W - 13L
1,664 SR
Queue Stats
14W - 16L
1,315 Elo+
Party 1
Bastet
Bastet
Luciano_1519
Bastet
Level 16
God Stats
1W - 3L
1,471 SR
Queue Stats
13W - 15L
1,283 Elo+
Party 1
Arachne
Arachne
NaveSilva
Arachne
Level 14
God Stats
14W - 9L
1,500 SR
Queue Stats
95W - 99L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 0
5,595
560
1,619
5,996
6,946
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Yemoja
 
Yemoja
8
0 / 1 / 7
5,669
567
3,340
4,645
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
 
Bakasura
8
1 / 0 / 0
5,156
516
230
3,354
872
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
JJbluman
Kukulkan
10
4 / 1 / 0
5,811
581
1,493
3,235
2,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
JerBear890
Hou Yi
9
6 / 0 / 1
5,806
581
3,842
4,650
1,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
1
0 / 0 / 0
3,428
343
0
0
0
Bellona
 
Bellona
4
0 / 5 / 1
3,809
381
1,096
5,363
2,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
GameVil09
Baron Samedi
7
1 / 4 / 0
4,454
445
4,041
6,127
3,593
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
10
1 / 0 / 0
5,508
551
4,476
3,980
1,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
NaveSilva
Arachne
5
0 / 4 / 1
4,046
405
2,159
6,446
1,506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
W
Yemoja
 
Yemoja
0
1
7
3.5
W
Bakasura
 
Bakasura
1
0
0
1
L
Thor
 
Thor
0
0
0
0
L
Bellona
 
Bellona
0
5
1
0.1
L
Baron Samedi
GameVil09
Baron Samedi
1
4
0
0.25
W
Kukulkan
JJbluman
Kukulkan
4
1
0
4
W
Hou Yi
JerBear890
Hou Yi
6
0
1
6.5
L
Bastet
1
0
0
1
L
Arachne
NaveSilva
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,524
Damage
11,772
21,880
Taken
21,916
12,996
Mitigated
8,423
10,011
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,619
344
0
3,037
5,996
6,946
102
0
5,996
0
27,268
W
Yemoja
 
Yemoja
3,340
1,142
1,140
1,440
4,645
1,872
617
1,898
2,747
16,349
0
W
Bakasura
 
Bakasura
230
102
0
2,267
3,354
872
0
379
2,975
0
16,396
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
 
Bellona
1,096
498
0
210
5,363
2,153
598
1,352
4,011
0
4,735
L
Baron Samedi
GameVil09
Baron Samedi
4,041
315
286
1,770
6,127
3,593
364
1,897
4,210
20,253
0
W
Kukulkan
JJbluman
Kukulkan
1,493
1,078
0
850
3,235
2,005
1,035
0
3,235
19,495
0
W
Hou Yi
JerBear890
Hou Yi
3,842
2,021
0
1,277
4,650
1,301
888
1,764
2,886
0
18,408
L
Bastet
4,476
1,217
0
1,337
3,980
1,171
657
0
3,980
0
23,549
L
Arachne
NaveSilva
Arachne
2,159
1,664
313
1,503
6,446
1,506
0
1,584
4,862
0
9,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
21,245
192
Minions Killed
79
0
Camps Cleared
0
822,727
Distance Traveled
748,155
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,595
560
55
6
0
156,076
3
W
Yemoja
5,669
567
18
2
0
143,737
2
W
Bakasura
5,156
516
48
5
0
191,162
0
L
Thor
3,428
343
0
0
0
5,022
0
L
Bellona
3,809
381
4
0
0
202,545
0
L
Baron Samedi
4,454
445
18
2
0
152,029
2
W
Kukulkan
5,811
581
36
4
0
167,924
0
W
Hou Yi
5,806
581
35
4
0
163,828
1
L
Bastet
5,508
551
45
5
0
210,236
4
L
Arachne
4,046
405
12
1
0
178,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role