Player Matchup

Ymir
Ymir
UsurpingCorpse
Ymir
Level 13
God Stats
8W - 5L
1,010 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Bastet
Bastet
madists
Bastet
Level 25
God Stats
0W - 1L
1,480 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
wendigo136
Nu Wa
Level 17
God Stats
1W - 6L
1,220 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1
Team Averages
Level 18
1,236 SR
1,500 Elo+

VS

Team Averages
Level 70
1,386 SR
1,510 Elo+
Fafnir
Fafnir
BlueberryJerryy
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,565 Elo+
Party 2
Rama
Rama
DopeyBiscuitINC
Rama
Level 68
God Stats
1W - 0L
1,182 SR
Queue Stats
12W - 13L
1,283 Elo+
Party 2
Agni
Agni
Pk2malditos
Agni
Level 129
God Stats
1W - 2L
1,477 SR
Queue Stats
52W - 34L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,715
551
5,871
15,049
9,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
madists
Bastet
11
2 / 9 / 1
8,008
572
5,143
12,593
6,957
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
2 / 7 / 1
7,821
559
5,827
11,656
3,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 12
10,767
769
6,943
11,608
12,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 11
9,525
680
4,894
6,923
2,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
12 / 0 / 10
11,533
824
20,776
7,824
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
23
23
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
4
2
11
4.75
W
12
0
10
17
L
0
7
3
0.21
L
Bastet
madists
Bastet
2
9
1
0.28
L
Nu Wa
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
32,613
39,298
Taken
26,355
20,553
Mitigated
17,367
6,009
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,943
1,956
790
2,369
11,608
12,178
364
6,338
5,270
14,211
0
W
4,894
3,429
0
1,656
6,923
2,264
867
2,575
4,348
0
27,486
W
20,776
1,520
0
2,274
7,824
2,925
1,227
2,845
4,979
73,116
0
L
5,871
624
0
2,048
15,049
9,664
0
10,596
4,453
24,731
0
L
Bastet
madists
Bastet
5,143
1,572
0
1,156
12,593
6,957
0
8,247
4,346
0
20,463
L
Nu Wa
5,827
1,807
0
2,805
11,656
3,932
8
8,897
2,759
21,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
31,825
92
Minions Killed
168
0
Camps Cleared
0
649,958
Distance Traveled
602,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,767
769
16
1
0
196,237
0
W
Rama
9,525
680
48
3
0
165,022
0
W
Agni
11,533
824
104
7
0
240,788
3
L
Ymir
7,715
551
38
3
0
222,443
2
L
Bastet
8,008
572
25
2
0
228,809
0
L
Nu Wa
7,821
559
29
2
0
198,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role