Player Matchup

Chaac
Chaac
MR_TAPATlO
Chaac
Level 49
God Stats
21W - 13L
1,770 SR
Queue Stats
135W - 111L
1,674 Elo+
Solo
Scylla
Scylla
Siliclaw
Scylla
Level 37
God Stats
2W - 5L
1,331 SR
Queue Stats
81W - 101L
1,293 Elo+
Party 1
Bakasura
Bakasura
SpectralHalo583
Bakasura
Level 28
God Stats
55W - 54L
1,396 SR
Queue Stats
82W - 82L
1,291 Elo+
Party 1
Jing Wei
Jing Wei
SuperSquirel18
Jing Wei
Level 45
God Stats
51W - 59L
1,419 SR
Queue Stats
202W - 197L
1,306 Elo+
Party 1
Yemoja
Yemoja
galacticowl123
Yemoja
Level 45
God Stats
61W - 57L
1,496 SR
Queue Stats
248W - 235L
1,320 Elo+
Party 1
Team Averages
Level 41
1,482 SR
1,377 Elo+

VS

Team Averages
Level 49
1,482 SR
1,385 Elo+
Bellona
Bellona
Rafiki710
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 187L
1,370 Elo+
Solo
Fenrir
Fenrir
SOJAof300
Fenrir
Level 71
God Stats
0W - 2L
1,372 SR
Queue Stats
341W - 347L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
Spartanuous
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
guahandoot
Kukulkan
Level 41
God Stats
11W - 13L
1,458 SR
Queue Stats
95W - 104L
1,398 Elo+
Party 2
Izanami
Izanami
trinitydeval
Izanami
Level 69
God Stats
33W - 24L
1,579 SR
Queue Stats
231W - 238L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 0 / 8
19,065
636
34,587
36,954
57,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Siliclaw
Scylla
19
2 / 7 / 12
13,640
455
9,301
18,045
6,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
13 / 4 / 11
18,620
621
25,301
28,333
12,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
5 / 2 / 13
15,525
518
20,904
22,934
9,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 0 / 19
16,945
565
24,510
21,673
20,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rafiki710
Bellona
20
1 / 4 / 2
11,690
390
13,542
25,202
25,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
SOJAof300
Fenrir
18
4 / 12 / 4
12,793
426
17,482
32,463
14,399
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Spartanuous
Jormungandr
19
1 / 7 / 7
13,420
447
14,276
30,254
30,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
guahandoot
Kukulkan
20
2 / 8 / 4
13,467
449
22,615
16,878
8,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
trinitydeval
Izanami
18
5 / 10 / 1
11,960
399
20,064
27,670
11,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
41
Kills
13
13
Deaths
41
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
12
0
8
16
L
Bellona
Rafiki710
Bellona
1
4
2
0.5
L
Fenrir
SOJAof300
Fenrir
4
12
4
0.5
W
Scylla
Siliclaw
Scylla
2
7
12
1.14
L
Jormungandr
Spartanuous
Jormungandr
1
7
7
0.64
W
Bakasura
13
4
11
4.63
W
Jing Wei
5
2
13
5.75
W
9
0
19
18.5
L
Kukulkan
guahandoot
Kukulkan
2
8
4
0.5
L
Izanami
trinitydeval
Izanami
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,603
Damage
87,979
127,939
Taken
132,467
108,081
Mitigated
89,386
63,670
Healing
28,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
34,587
8,399
0
24,761
36,954
57,954
4,822
11,243
25,711
1,856
143,718
L
Bellona
Rafiki710
Bellona
13,542
4,941
303
7,437
25,202
25,209
0
5,161
19,126
0
60,953
L
Fenrir
SOJAof300
Fenrir
17,482
2,955
951
6,330
32,463
14,399
37
7,889
23,974
0
77,766
W
Scylla
Siliclaw
Scylla
9,301
1,238
0
2,962
18,045
6,997
785
6,044
12,001
61,959
0
L
Jormungandr
Spartanuous
Jormungandr
14,276
4,845
1,490
3,689
30,254
30,081
223
8,893
19,411
61,936
0
W
Bakasura
25,301
16,084
0
13,514
28,333
12,926
0
10,201
18,132
0
144,288
W
Jing Wei
20,904
15,353
0
10,455
22,934
9,551
7,541
4,816
18,118
0
124,965
W
24,510
4,170
6,278
5,700
21,673
20,653
1,924
7,073
14,600
72,489
0
L
Kukulkan
guahandoot
Kukulkan
22,615
2,390
0
653
16,878
8,507
248
3,617
12,677
102,855
0
L
Izanami
trinitydeval
Izanami
20,064
12,807
1,212
6,045
27,670
11,190
1,337
8,621
18,314
0
85,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,795
Gold Earned
63,330
728
Minions Killed
599
0
Camps Cleared
0
2,833,204
Distance Traveled
2,430,873
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,065
636
212
7
0
584,270
3
L
Bellona
11,690
390
76
3
0
451,812
0
L
Fenrir
12,793
426
113
4
0
536,747
0
W
Scylla
13,640
455
104
3
0
474,777
1
L
Jormungandr
13,420
447
69
2
0
531,214
7
W
Bakasura
18,620
621
195
7
0
666,924
0
W
Jing Wei
15,525
518
134
4
0
519,981
2
W
Yemoja
16,945
565
83
3
0
587,252
1
L
Kukulkan
13,467
449
189
6
0
469,144
3
L
Izanami
11,960
399
152
5
0
441,956
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role