Player Matchup

Medusa
Medusa
Get Deadly
Medusa
Level 29
God Stats
0W - 2L
1,164 SR
Queue Stats
40W - 55L
1,317 Elo+
Party 2
Hera
Hera
PURExCHAOS2216
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 132L
1,366 Elo+
Party 2
Jormungandr
Jormungandr
SCK BARRETT
Jormungandr
Level 88
God Stats
1W - 1L
1,497 SR
Queue Stats
104W - 104L
1,388 Elo+
Party 2
Team Averages
Level 59
1,387 SR
1,357 Elo+

VS

Team Averages
Level 17
1,525 SR
1,335 Elo+
Chaac
Chaac
FroJedi
Chaac
Level 17
God Stats
58W - 42L
1,500 SR
Queue Stats
103W - 109L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MFinKalaem
Ah Muzen Cab
Level 19
God Stats
7W - 4L
1,684 SR
Queue Stats
42W - 43L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Ranger Cco 1 75
Kukulkan
Level 16
God Stats
19W - 18L
1,391 SR
Queue Stats
19W - 22L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Get Deadly
Medusa
17
13 / 6 / 4
15,007
715
16,302
15,751
6,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 2 / 16
13,396
638
12,080
12,573
4,736
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SCK BARRETT
Jormungandr
16
4 / 4 / 12
13,001
619
11,443
21,270
41,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FroJedi
Chaac
15
1 / 9 / 7
12,612
601
3,972
17,320
14,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
MFinKalaem
Ah Muzen Cab
19
10 / 4 / 1
15,702
748
23,963
14,577
5,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
16
1 / 8 / 8
13,210
629
7,874
14,407
5,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
12
12
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
FroJedi
Chaac
1
9
7
0.5
L
Medusa
Get Deadly
Medusa
13
6
4
2.5
W
Ah Muzen Cab
MFinKalaem
Ah Muzen Cab
10
4
1
2.63
L
3
2
16
5.5
W
Kukulkan
1
8
8
0.63
L
Jormungandr
SCK BARRETT
Jormungandr
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
35,809
49,594
Taken
46,304
52,555
Mitigated
25,762
6,980
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FroJedi
Chaac
3,972
1,485
0
2,459
17,320
14,636
606
6,373
10,947
0
25,168
L
Medusa
Get Deadly
Medusa
16,302
10,209
867
270
15,751
6,766
931
2,776
12,975
0
63,034
W
Ah Muzen Cab
MFinKalaem
Ah Muzen Cab
23,963
8,354
0
3,607
14,577
5,648
2,406
8,052
6,525
0
115,474
L
12,080
2,863
441
1,832
12,573
4,736
1,965
2,852
9,721
60,962
0
W
Kukulkan
7,874
491
0
740
14,407
5,478
221
7,718
6,689
42,515
0
L
Jormungandr
SCK BARRETT
Jormungandr
11,443
1,534
926
2,644
21,270
41,053
267
2,781
18,489
45,866
2,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
41,524
237
Minions Killed
236
0
Camps Cleared
0
982,554
Distance Traveled
970,247
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,612
601
40
2
0
308,888
0
L
Medusa
15,007
715
87
4
0
351,754
3
W
Ah Muzen Cab
15,702
748
130
6
0
370,996
3
L
Hera
13,396
638
105
5
0
355,771
4
W
Kukulkan
13,210
629
66
3
0
290,363
0
L
Jormungandr
13,001
619
45
2
0
275,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role