Player Matchup

Ares
Ares
J6illy88
Ares
Level 86
God Stats
14W - 7L
1,500 SR
Queue Stats
505W - 523L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuR3773
Ah Muzen Cab
Level 28
God Stats
11W - 10L
1,709 SR
Queue Stats
38W - 36L
1,366 Elo+
Party 1
Arachne
Arachne
Teemunee3825
Arachne
Level 49
God Stats
6W - 6L
1,888 SR
Queue Stats
60W - 65L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
l Romano Chez l
Erlang Shen
Level 50
God Stats
15W - 14L
1,587 SR
Queue Stats
401W - 408L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
xQUINNx17
Kukulkan
Level 47
God Stats
39W - 34L
1,565 SR
Queue Stats
360W - 362L
1,540 Elo+
Party 1
Team Averages
Level 52
1,650 SR
1,506 Elo+

VS

Team Averages
Level 36
1,599 SR
1,512 Elo+
Amaterasu
Amaterasu
AAAAAAARRRRGGH
Amaterasu
Level 29
God Stats
38W - 32L
1,630 SR
Queue Stats
142W - 149L
1,563 Elo+
Party 2
Neith
Neith
OGMr_Nice024
Neith
Level 14
God Stats
17W - 19L
1,556 SR
Queue Stats
20W - 28L
1,472 Elo+
Party 3
Sol
Sol
TrophyMicrowave
Sol
Level 66
God Stats
3W - 2L
1,637 SR
Queue Stats
111W - 104L
1,485 Elo+
Party 3
Merlin
Merlin
Zinged
Merlin
Level 48
God Stats
20W - 26L
1,531 SR
Queue Stats
144W - 148L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
skrimp sauce
Kumbhakarna
Level 25
God Stats
23W - 17L
1,639 SR
Queue Stats
145W - 149L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 6 / 19
16,651
979
21,748
26,709
43,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
SuR3773
Ah Muzen Cab
20
3 / 7 / 17
15,902
935
34,833
19,932
9,550
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arachne
Teemunee3825
Arachne
20
4 / 5 / 10
15,348
903
23,542
23,238
9,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
l Romano Chez l
Erlang Shen
20
6 / 3 / 19
16,562
974
23,360
20,615
12,292
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
xQUINNx17
Kukulkan
20
13 / 2 / 11
17,689
1,041
38,560
13,166
7,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AAAAAAARRRRGGH
Amaterasu
20
8 / 3 / 7
16,697
982
19,180
25,220
31,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 11 / 8
14,372
845
8,009
20,899
7,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 5 / 10
17,627
1,037
37,676
25,880
9,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Zinged
Merlin
20
2 / 5 / 12
15,461
909
20,478
22,435
8,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
skrimp sauce
Kumbhakarna
20
2 / 8 / 14
14,820
872
11,209
54,944
69,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
32
Kills
23
23
Deaths
32
76
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AAAAAAARRRRGGH
Amaterasu
8
3
7
3.83
W
Ares
6
6
19
2.58
L
0
11
8
0.36
W
Ah Muzen Cab
SuR3773
Ah Muzen Cab
3
7
17
1.64
W
Arachne
Teemunee3825
Arachne
4
5
10
1.8
L
11
5
10
3.2
L
Merlin
Zinged
Merlin
2
5
12
1.6
W
Erlang Shen
l Romano Chez l
Erlang Shen
6
3
19
5.17
L
Kumbhakarna
skrimp sauce
Kumbhakarna
2
8
14
1.13
W
Kukulkan
xQUINNx17
Kukulkan
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,043
Damage
96,552
103,660
Taken
149,378
82,943
Mitigated
127,065
10,813
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AAAAAAARRRRGGH
Amaterasu
19,180
6,845
0
4,646
25,220
31,084
0
13,020
12,200
0
40,116
W
Ares
21,748
404
211
189
26,709
43,809
0
16,801
9,908
29,598
0
L
8,009
5,408
0
225
20,899
7,971
0
11,324
9,575
0
24,461
W
Ah Muzen Cab
SuR3773
Ah Muzen Cab
34,833
19,144
0
1,989
19,932
9,550
0
15,158
4,774
0
80,146
W
Arachne
Teemunee3825
Arachne
23,542
18,175
0
2,988
23,238
9,862
0
16,151
5,710
0
41,711
L
37,676
13,500
0
4,630
25,880
9,646
0
10,542
15,338
85,982
0
L
Merlin
Zinged
Merlin
20,478
695
0
843
22,435
8,820
0
8,444
13,991
61,128
0
W
Erlang Shen
l Romano Chez l
Erlang Shen
23,360
9,545
0
4,326
20,615
12,292
0
15,057
5,558
0
41,528
L
Kumbhakarna
skrimp sauce
Kumbhakarna
11,209
2,445
0
0
54,944
69,544
0
16,978
37,966
24,370
0
W
Kukulkan
xQUINNx17
Kukulkan
38,560
882
300
810
13,166
7,430
0
6,196
6,970
92,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,152
Gold Earned
78,977
336
Minions Killed
391
16
Camps Cleared
4
1,668,644
Distance Traveled
1,553,224
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,697
982
61
4
0
388,742
0
W
Ares
16,651
979
13
1
2
320,163
3
L
Neith
14,372
845
60
4
0
181,720
0
W
Ah Muzen Cab
15,902
935
104
6
2
286,569
0
W
Arachne
15,348
903
28
2
9
376,305
0
L
Sol
17,627
1,037
142
8
3
292,738
0
L
Merlin
15,461
909
108
6
1
319,145
0
W
Erlang Shen
16,562
974
33
2
1
352,568
0
L
Kumbhakarna
14,820
872
20
1
0
370,879
1
W
Kukulkan
17,689
1,041
158
9
2
333,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role