Player Matchup

Bacchus
Bacchus
Silver III
Cory8fun
Bacchus
Silver III
Level 57
God Stats
8W - 7L
1,567 SR
Queue Stats
49W - 43L
1,247 MMR
Party 1
Bakasura
Bakasura
Silver III
Drippy_SNZ13
Bakasura
Silver III
Level 45
God Stats
13W - 9L
1,626 SR
Queue Stats
58W - 59L
1,247 MMR
Party 1
Discordia
Discordia
Silver III
Joao_Felipe-Mc29
Discordia
Silver III
Level 127
God Stats
233W - 183L
1,655 SR
Queue Stats
575W - 553L
1,245 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,616 SR
1,246 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,566 SR
1,286 MMR
Medusa
Medusa
Silver V
Hillary_ca
Medusa
Silver V
Level 122
God Stats
22W - 13L
1,637 SR
Queue Stats
70W - 59L
1,291 MMR
Solo
Cerberus
Cerberus
Silver IV
TheGuitar_Jedi
Cerberus
Silver IV
Level 120
God Stats
30W - 38L
1,439 SR
Queue Stats
252W - 242L
1,255 MMR
Solo
Anubis
Anubis
Silver II
itsTrainer
Anubis
Silver II
Level 119
God Stats
21W - 13L
1,623 SR
Queue Stats
155W - 195L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cory8fun
Bacchus
18
5 / 1 / 7
14,693
639
12,413
22,080
38,089
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
Drippy_SNZ13
Bakasura
15
1 / 9 / 7
13,489
586
11,815
23,825
9,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
20
6 / 2 / 5
15,314
666
17,392
15,557
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ZeusCabrakanPoseidonChaacKumbhakarna

VS

Bans
OdinKing ArthurLokiKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hillary_ca
Medusa
17
4 / 6 / 7
14,250
620
15,497
17,319
6,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
19
2 / 3 / 8
15,331
667
12,967
21,539
23,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
itsTrainer
Anubis
18
6 / 3 / 6
14,643
637
15,945
13,212
6,916
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
12
12
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cory8fun
Bacchus
5
1
7
8.5
L
Bakasura
Drippy_SNZ13
Bakasura
1
9
7
0.5
W
Medusa
Hillary_ca
Medusa
4
6
7
1.25
L
Discordia
6
2
5
4.25
W
Cerberus
2
3
8
2
W
Anubis
itsTrainer
Anubis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,620
Damage
44,409
61,462
Taken
52,070
52,309
Mitigated
36,469
14,185
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cory8fun
Bacchus
12,413
575
0
1,158
22,080
38,089
152
8,818
13,262
47,462
395
L
Bakasura
Drippy_SNZ13
Bakasura
11,815
9,475
0
7,152
23,825
9,179
1,656
11,040
12,785
0
61,258
W
Medusa
Hillary_ca
Medusa
15,497
7,675
0
2,917
17,319
6,230
1,832
11,210
5,644
0
77,874
L
Discordia
17,392
256
0
5,875
15,557
5,041
93
9,110
6,447
102,424
0
W
Cerberus
12,967
380
0
7,300
21,539
23,323
512
10,574
9,815
80,961
0
W
Anubis
itsTrainer
Anubis
15,945
42
0
4,308
13,212
6,916
819
7,866
4,996
86,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
44,224
255
Minions Killed
375
0
Camps Cleared
0
1,224,638
Distance Traveled
1,228,849
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,693
639
44
2
0
416,110
0
L
Bakasura
13,489
586
84
4
0
380,810
3
W
Medusa
14,250
620
84
4
0
447,525
4
L
Discordia
15,314
666
127
6
0
427,718
2
W
Cerberus
15,331
667
160
7
0
442,387
10
W
Anubis
14,643
637
131
6
0
338,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role