Player Matchup

Heimdallr
Heimdallr
Andree_Cibrian
Heimdallr
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
787W - 763L
1,500 Elo+
Party 1
Hel
Hel
Jalil J Yava
Hel
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
493W - 558L
1,641 Elo+
Party 1
Ymir
Ymir
Karim Yava
Ymir
Level 28
God Stats
35W - 22L
1,500 SR
Queue Stats
444W - 418L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,547 Elo+

VS

Team Averages
Level 57
1,561 SR
1,394 Elo+
Nemesis
Nemesis
C10ud1c3
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,222 Elo+
Party 2
Chaac
Chaac
manolete000
Chaac
Level 28
God Stats
8W - 8L
1,510 SR
Queue Stats
33W - 36L
1,414 Elo+
Solo
Eset
Eset
rocketeergamer2
Eset
Level 123
God Stats
1W - 0L
1,671 SR
Queue Stats
255W - 252L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andree_Cibrian
Heimdallr
10
1 / 4 / 3
8,636
540
3,575
12,961
4,584
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 6 / 1
10,345
647
17,753
17,475
7,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 7
9,064
567
5,849
19,196
13,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C10ud1c3
Nemesis
10
1 / 3 / 6
9,485
593
3,919
8,167
2,750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
8 / 0 / 6
11,512
720
16,502
16,210
14,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 4 / 8
11,208
701
20,869
12,275
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
16
16
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Andree_Cibrian
Heimdallr
1
4
3
0.63
W
Nemesis
C10ud1c3
Nemesis
1
3
6
1.33
L
6
6
1
1.08
L
0
6
7
0.58
W
8
0
6
11
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
41,290
49,632
Taken
36,652
25,484
Mitigated
22,199
19,818
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Andree_Cibrian
Heimdallr
3,575
1,376
0
526
12,961
4,584
0
4,732
8,229
0
18,830
W
Nemesis
C10ud1c3
Nemesis
3,919
91
0
837
8,167
2,750
242
5,471
2,696
0
11,024
L
17,753
1,057
10,355
8,937
17,475
7,794
0
5,602
11,873
60,589
0
L
5,849
1,305
0
0
19,196
13,106
0
10,551
8,645
17,542
0
W
16,502
1,595
0
6,873
16,210
14,698
939
9,108
7,102
0
41,981
W
20,869
1,548
1,324
2,727
12,275
4,751
1,409
9,047
3,228
57,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
32,205
110
Minions Killed
134
0
Camps Cleared
0
749,907
Distance Traveled
840,202
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,636
540
17
1
0
250,581
0
W
Nemesis
9,485
593
10
1
0
209,109
1
L
Hel
10,345
647
78
5
0
248,741
1
L
Ymir
9,064
567
15
1
0
250,585
0
W
Chaac
11,512
720
43
3
0
346,760
0
W
Eset
11,208
701
81
5
0
284,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role