Player Matchup

Fenrir
Fenrir
Gradla
Fenrir
Level 28
God Stats
11W - 10L
1,300 SR
Queue Stats
14W - 12L
1,078 Elo+
Party 1
Ymir
Ymir
KiKoTeH
Ymir
Level 29
God Stats
7W - 9L
1,427 SR
Queue Stats
58W - 59L
1,392 Elo+
Solo
Pele
Pele
MeowDE
Pele
Level 16
God Stats
4W - 6L
1,300 SR
Queue Stats
21W - 16L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
TonyDuRock
Kukulkan
Level 17
God Stats
2W - 2L
1,586 SR
Queue Stats
9W - 9L
1,522 Elo+
Solo
Awilix
Awilix
dushno
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,612 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,400 Elo+

VS

Team Averages
Level 27
1,522 SR
1,421 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Garobb
Arachne
Level 27
God Stats
9W - 2L
1,846 SR
Queue Stats
40W - 22L
1,558 Elo+
Solo
Odin
Odin
JDavidx52
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,256 Elo+
Solo
Cernunnos
Cernunnos
N1ick
Cernunnos
Level 29
God Stats
12W - 18L
1,265 SR
Queue Stats
88W - 102L
1,389 Elo+
Solo
Chang'e
Chang'e
Qzeen
Chang'e
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 55L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gradla
Fenrir
16
5 / 9 / 0
10,415
417
9,509
19,236
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
KiKoTeH
Ymir
15
3 / 10 / 9
10,860
434
12,738
22,526
21,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
MeowDE
Pele
16
0 / 9 / 5
10,711
428
8,519
20,276
5,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
TonyDuRock
Kukulkan
17
2 / 7 / 5
10,943
438
12,898
12,976
4,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
dushno
Awilix
20
9 / 6 / 4
13,636
545
14,448
20,292
7,004
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
18 / 1 / 11
16,852
674
33,608
14,453
6,325
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Garobb
Arachne
20
9 / 4 / 13
15,040
602
17,052
22,521
10,423
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
19
4 / 1 / 2
12,879
515
4,707
15,518
14,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
N1ick
Cernunnos
20
6 / 8 / 6
13,980
559
12,260
16,990
8,452
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Qzeen
Chang'e
16
4 / 5 / 14
12,087
483
9,646
12,701
11,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
19
Kills
41
41
Deaths
19
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
18
1
11
23.5
W
Arachne
Garobb
Arachne
9
4
13
3.88
L
Fenrir
Gradla
Fenrir
5
9
0
0.56
W
Odin
4
1
2
5
L
Ymir
KiKoTeH
Ymir
3
10
9
0.75
L
Pele
MeowDE
Pele
0
9
5
0.28
W
Cernunnos
N1ick
Cernunnos
6
8
6
1.13
W
Chang'e
Qzeen
Chang'e
4
5
14
2.2
L
Kukulkan
TonyDuRock
Kukulkan
2
7
5
0.64
L
Awilix
dushno
Awilix
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,112
Damage
77,273
95,306
Taken
82,183
46,564
Mitigated
51,281
13,810
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
33,608
3,774
0
2,777
14,453
6,325
2,208
3,806
10,647
137,959
0
W
Arachne
Garobb
Arachne
17,052
12,065
0
10,074
22,521
10,423
4,009
4,678
17,843
0
99,804
L
Fenrir
Gradla
Fenrir
9,509
2,388
0
1,945
19,236
8,318
378
5,517
13,719
0
42,703
W
Odin
4,707
1,781
0
632
15,518
14,524
3,797
5,653
9,865
0
54,941
L
Ymir
KiKoTeH
Ymir
12,738
1,731
720
1,997
22,526
21,324
132
11,115
11,411
39,628
0
L
Pele
MeowDE
Pele
8,519
1,831
0
4,100
20,276
5,908
328
8,628
11,648
0
91,948
W
Cernunnos
N1ick
Cernunnos
12,260
5,018
0
308
16,990
8,452
1,028
5,062
11,928
0
95,390
W
Chang'e
Qzeen
Chang'e
9,646
1,016
6,450
4,447
12,701
11,557
1,205
6,437
6,264
29,882
0
L
Kukulkan
TonyDuRock
Kukulkan
12,898
1,961
139
2,338
12,976
4,010
0
9,168
3,808
65,629
0
L
Awilix
dushno
Awilix
14,448
4,998
0
2,571
20,292
7,004
683
8,826
11,466
0
86,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,565
Gold Earned
70,838
526
Minions Killed
614
0
Camps Cleared
0
2,043,605
Distance Traveled
2,181,792
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,852
674
206
8
0
421,731
10
W
Arachne
15,040
602
130
5
0
487,083
0
L
Fenrir
10,415
417
66
3
0
399,757
2
W
Odin
12,879
515
100
4
0
415,307
0
L
Ymir
10,860
434
51
2
0
343,517
5
L
Pele
10,711
428
154
6
0
428,059
0
W
Cernunnos
13,980
559
142
6
0
464,135
1
W
Chang'e
12,087
483
36
1
0
393,536
8
L
Kukulkan
10,943
438
119
5
0
382,973
2
L
Awilix
13,636
545
136
5
0
489,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role