Player Matchup

Serqet
Serqet
Horstmann
Serqet
Level 154
God Stats
1W - 4L
1,709 SR
Queue Stats
166W - 174L
1,334 Elo+
Party 4
Artemis
Artemis
JonathanDADS
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,169 Elo+
Party 1
Fenrir
Fenrir
Vidrum
Fenrir
Level 26
God Stats
4W - 7L
1,507 SR
Queue Stats
149W - 159L
1,246 Elo+
Party 4
Da Ji
Da Ji
Xelalinha
Da Ji
Level 128
God Stats
0W - 1L
1,533 SR
Queue Stats
9W - 18L
1,341 Elo+
Party 1
Nike
Nike
lokizera654
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 1
Team Averages
Level 87
1,550 SR
1,251 Elo+

VS

Team Averages
Level 54
1,538 SR
1,372 Elo+
Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Furadinha
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,319 Elo+
Party 3
Medusa
Medusa
Mapobby
Medusa
Level 118
God Stats
2W - 1L
1,610 SR
Queue Stats
67W - 69L
1,348 Elo+
Party 2
Fenrir
Fenrir
Wyrmeye
Fenrir
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 73L
1,328 Elo+
Party 3
Geb
Geb
izabellan22
Geb
Level 28
God Stats
4W - 0L
1,580 SR
Queue Stats
72W - 91L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Horstmann
Serqet
15
5 / 4 / 6
8,392
932
4,914
9,608
8,740
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
JonathanDADS
Artemis
11
1 / 5 / 7
6,572
730
8,278
9,244
3,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Vidrum
Fenrir
13
2 / 6 / 6
7,008
779
3,872
9,056
3,647
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
Xelalinha
Da Ji
15
5 / 5 / 8
8,551
950
11,206
7,800
3,392
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 8 / 7
7,405
823
5,744
10,431
4,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 2 / 17
9,011
1,001
9,563
6,686
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Furadinha
Apollo
15
2 / 3 / 22
8,700
967
5,013
8,656
4,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Mapobby
Medusa
16
13 / 4 / 10
10,349
1,150
13,953
9,973
4,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Wyrmeye
Fenrir
15
5 / 3 / 18
8,959
995
6,182
8,459
4,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
3 / 3 / 17
8,377
931
4,901
10,377
9,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
15
Kills
28
28
Deaths
15
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
17
6.75
W
Apollo
Furadinha
Apollo
2
3
22
4.33
L
Serqet
Horstmann
Serqet
5
4
6
2
L
Artemis
JonathanDADS
Artemis
1
5
7
0.9
W
Medusa
Mapobby
Medusa
13
4
10
4.5
L
Fenrir
Vidrum
Fenrir
2
6
6
0.83
W
Fenrir
Wyrmeye
Fenrir
5
3
18
4.67
L
Da Ji
Xelalinha
Da Ji
5
5
8
1.8
W
3
3
17
3.83
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,014
Damage
39,612
46,139
Taken
44,151
23,222
Mitigated
25,617
6,758
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,563
2,720
1,052
899
6,686
3,017
508
0
6,640
19,058
0
W
Apollo
Furadinha
Apollo
5,013
3,003
0
555
8,656
4,074
1,610
0
8,656
0
17,127
L
Serqet
Horstmann
Serqet
4,914
974
1,048
2,704
9,608
8,740
0
4,421
5,187
0
12,263
L
Artemis
JonathanDADS
Artemis
8,278
3,272
250
2,198
9,244
3,365
0
1,472
7,772
0
16,145
W
Medusa
Mapobby
Medusa
13,953
7,073
1,556
1,991
9,973
4,821
1,456
0
9,904
0
30,281
L
Fenrir
Vidrum
Fenrir
3,872
380
0
382
9,056
3,647
0
2,716
6,340
0
8,472
W
Fenrir
Wyrmeye
Fenrir
6,182
1,216
821
1,147
8,459
4,120
1,108
0
8,436
0
11,650
L
Da Ji
Xelalinha
Da Ji
11,206
1,921
0
176
7,800
3,392
0
2,065
5,735
0
16,534
W
4,901
833
721
1,492
10,377
9,585
0
0
9,757
9,278
0
L
5,744
479
0
0
10,431
4,078
0
3,790
6,641
0
9,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
45,396
67
Minions Killed
89
0
Camps Cleared
0
809,368
Distance Traveled
932,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,011
1,001
18
2
0
180,935
0
W
Apollo
8,700
967
26
3
0
183,353
1
L
Serqet
8,392
932
15
2
0
189,959
3
L
Artemis
6,572
730
20
2
0
148,568
0
W
Medusa
10,349
1,150
28
3
0
177,420
0
L
Fenrir
7,008
779
10
1
0
166,140
0
W
Fenrir
8,959
995
9
1
0
187,116
0
L
Da Ji
8,551
950
12
1
0
157,047
0
W
Geb
8,377
931
8
1
0
203,214
0
L
Nike
7,405
823
10
1
0
147,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role