Player Matchup

Jormungandr
Jormungandr
DISTURBED743
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,149 Elo+
Party 2
Neith
Neith
MinerMoo_00
Neith
Level 23
God Stats
1W - 3L
1,290 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 2
Hel
Hel
andybo9910
Hel
Level 116
God Stats
1W - 0L
1,304 SR
Queue Stats
20W - 15L
1,263 Elo+
Party 2
Janus
Janus
theblackassasian
Janus
Level 66
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 10L
1,149 Elo+
Party 2
Fenrir
Fenrir
thecheatcode1
Fenrir
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,116 Elo+
Party 2
Team Averages
Level 91
1,419 SR
1,165 Elo+

VS

Team Averages
Level 60
1,480 SR
1,376 Elo+
Anubis
Anubis
MutantStunner
Anubis
Level 83
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Sobek
Sobek
SuperiorArt4473
Sobek
Level 38
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 3
Ravana
Ravana
awaffles249p2
Ravana
Level 26
God Stats
2W - 3L
1,614 SR
Queue Stats
14W - 25L
1,417 Elo+
Party 3
Pele
Pele
crqxy0
Pele
Level 46
God Stats
0W - 1L
1,651 SR
Queue Stats
32W - 37L
1,257 Elo+
Party 1
Medusa
Medusa
kosmickrypt
Medusa
Level 109
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DISTURBED743
Jormungandr
17
9 / 2 / 9
11,076
1,007
15,009
17,408
19,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 1 / 5
7,576
689
2,359
2,502
685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 0 / 11
10,052
914
13,486
10,335
4,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 7
8,991
817
5,802
6,295
1,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 3 / 7
9,218
838
10,154
12,195
4,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,593
781
7,267
10,763
5,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 3
7,712
701
5,784
15,122
9,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
1 / 5 / 5
7,786
708
6,635
10,315
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
crqxy0
Pele
12
0 / 6 / 4
6,916
629
5,055
10,306
3,407
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
14
2 / 2 / 2
8,408
764
7,571
9,398
3,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
24
Kills
7
7
Deaths
24
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DISTURBED743
Jormungandr
9
2
9
6.75
W
0
1
5
2.5
L
3
8
2
0.5
L
1
3
3
0.83
W
6
0
11
11.5
L
1
5
5
0.7
L
Pele
crqxy0
Pele
0
6
4
0.33
L
Medusa
2
2
2
1.5
W
4
1
7
7.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,810
Damage
32,312
48,735
Taken
55,904
30,839
Mitigated
25,790
19,560
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DISTURBED743
Jormungandr
15,009
1,920
513
792
17,408
19,730
57
4,633
12,775
31,189
282
W
2,359
204
0
454
2,502
685
818
1,361
1,141
0
16,080
L
7,267
89
0
1,476
10,763
5,549
1
5,400
5,363
31,923
0
L
5,784
519
434
2,120
15,122
9,340
224
9,608
5,514
13,879
0
W
13,486
381
6,032
7,108
10,335
4,384
689
2,485
7,850
41,244
0
L
6,635
1,829
747
1,255
10,315
4,001
0
6,630
3,685
0
17,779
L
Pele
crqxy0
Pele
5,055
720
0
237
10,306
3,407
0
7,925
2,381
0
16,167
L
Medusa
7,571
2,342
476
1,937
9,398
3,493
0
5,033
4,365
0
29,080
W
5,802
990
306
469
6,295
1,502
351
2,545
3,750
20,634
0
W
10,154
3,363
453
3,433
12,195
4,538
0
2,549
9,646
0
23,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
39,415
226
Minions Killed
193
8
Camps Cleared
9
1,069,591
Distance Traveled
1,002,592
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,076
1,007
31
3
0
201,326
0
W
Neith
7,576
689
42
4
0
174,150
0
L
Anubis
8,593
781
67
6
5
148,769
0
L
Sobek
7,712
701
18
2
1
223,051
0
W
Hel
10,052
914
82
7
3
245,442
1
L
Ravana
7,786
708
25
2
0
210,787
1
L
Pele
6,916
629
28
3
2
214,537
0
L
Medusa
8,408
764
55
5
1
205,448
3
W
Janus
8,991
817
38
3
1
222,814
0
W
Fenrir
9,218
838
33
3
4
225,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role