Player Matchup

He Bo
He Bo
G Donelly
He Bo
Level 99
God Stats
3W - 4L
1,524 SR
Queue Stats
103W - 114L
1,451 Elo+
Party 1
Hel
Hel
Imperikon
Hel
Level 99
God Stats
8W - 2L
1,468 SR
Queue Stats
273W - 262L
1,474 Elo+
Solo
Sobek
Sobek
Kaizer Smirnoff
Sobek
Level 130
God Stats
7W - 2L
1,500 SR
Queue Stats
245W - 223L
1,418 Elo+
Party 1
Skadi
Skadi
TattierScroll59
Skadi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 160L
1,394 Elo+
Party 1
Pele
Pele
TheRoundOneee
Pele
Level 87
God Stats
7W - 10L
1,599 SR
Queue Stats
825W - 858L
1,387 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,425 Elo+

VS

Team Averages
Level 89
1,446 SR
1,382 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Renoj
Thoth
Level 108
God Stats
0W - 1L
1,406 SR
Queue Stats
8W - 10L
1,393 Elo+
Solo
Chang'e
Chang'e
Sha_Shy
Chang'e
Level 109
God Stats
1W - 2L
1,651 SR
Queue Stats
46W - 52L
1,477 Elo+
Solo
Hera
Hera
intruderr
Hera
Level 107
God Stats
3W - 7L
1,171 SR
Queue Stats
230W - 217L
1,397 Elo+
Solo
Cupid
Cupid
strange455sponge
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G Donelly
He Bo
18
7 / 2 / 13
11,000
733
15,105
15,444
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 2 / 13
11,465
764
8,495
17,137
6,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 16
10,585
706
9,480
26,930
16,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 17
10,530
702
9,830
12,470
4,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 14
11,660
777
19,924
15,831
5,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 8 / 2
9,069
605
7,211
15,065
5,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Renoj
Thoth
17
1 / 5 / 4
9,732
649
12,567
13,372
4,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Sha_Shy
Chang'e
18
4 / 4 / 7
10,822
721
18,334
14,356
5,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
17
2 / 4 / 2
9,147
610
18,541
9,605
3,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 6
9,440
629
14,474
15,364
6,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
28
Kills
10
11
Deaths
28
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
8
2
0.25
W
He Bo
G Donelly
He Bo
7
2
13
6.75
W
9
2
13
7.75
W
3
1
16
11
L
Thoth
Renoj
Thoth
1
5
4
0.6
L
Chang'e
Sha_Shy
Chang'e
4
4
7
1.88
W
3
3
17
3.83
W
6
3
14
4.33
L
Hera
2
4
2
0.75
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,834
Damage
71,127
87,812
Taken
67,762
39,694
Mitigated
25,522
60,361
Healing
26,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,211
4,600
1,508
2,666
15,065
5,628
0
6,088
8,977
0
20,587
W
He Bo
G Donelly
He Bo
15,105
206
2,255
1,744
15,444
5,186
630
10,928
4,516
32,159
0
W
8,495
255
22,587
10,835
17,137
6,970
454
10,268
6,869
18,369
0
W
9,480
345
2,373
10,883
26,930
16,810
390
11,308
15,622
20,103
0
L
Thoth
Renoj
Thoth
12,567
163
622
1,811
13,372
4,852
0
6,223
7,149
31,861
0
L
Chang'e
Sha_Shy
Chang'e
18,334
1,219
7,005
6,359
14,356
5,272
0
7,069
7,287
29,769
0
W
9,830
2,891
2,168
1,645
12,470
4,877
2,171
6,346
6,124
0
32,804
W
19,924
2,888
2,461
3,410
15,831
5,851
1,476
10,592
5,239
0
43,556
L
Hera
18,541
3,871
1,200
1,094
9,605
3,762
45
5,117
4,488
31,182
0
L
14,474
6,658
1,599
2,598
15,364
6,008
0
8,583
6,781
0
27,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
48,210
148
Minions Killed
136
0
Camps Cleared
0
1,442,089
Distance Traveled
1,196,725
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,069
605
27
2
0
215,003
1
W
He Bo
11,000
733
25
2
0
283,600
2
W
Hel
11,465
764
22
1
0
306,170
0
W
Sobek
10,585
706
16
1
0
288,811
0
L
Thoth
9,732
649
42
3
0
245,280
1
L
Chang'e
10,822
721
25
2
0
270,382
2
W
Skadi
10,530
702
37
2
0
265,064
1
W
Pele
11,660
777
48
3
0
298,444
0
L
Hera
9,147
610
23
2
0
232,447
0
L
Cupid
9,440
629
19
1
0
233,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role