Player Matchup

Terra
Terra
 
Terra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Rufflel
Medusa
Level 153
God Stats
3W - 5L
1,370 SR
Queue Stats
280W - 252L
1,622 Elo+
Solo
Susano
Susano
SIMBAxISxHIGH
Susano
Level 156
God Stats
2W - 4L
1,261 SR
Queue Stats
129W - 153L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
Tehrabyte
Kuzenbo
Level 156
God Stats
3W - 2L
1,367 SR
Queue Stats
216W - 232L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
ValorousAss
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 2
Team Averages
Level 148
1,400 SR
1,580 Elo+

VS

Team Averages
Level 121
1,559 SR
1,553 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Midharpycontrol
Thor
Level 117
God Stats
15W - 23L
1,855 SR
Queue Stats
431W - 348L
1,626 Elo+
Party 1
Bellona
Bellona
Mylo Xylo
Bellona
Level 123
God Stats
1W - 2L
1,766 SR
Queue Stats
264W - 215L
1,582 Elo+
Party 1
He Bo
He Bo
ToningBeandip
He Bo
Level 76
God Stats
0W - 4L
1,176 SR
Queue Stats
70W - 57L
1,547 Elo+
Party 1
Chang'e
Chang'e
xGB
Chang'e
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 172L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 2 / 24
9,948
765
5,390
16,129
14,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Rufflel
Medusa
17
6 / 4 / 14
10,267
790
16,436
10,776
4,768
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 17
10,699
823
13,325
12,892
5,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Tehrabyte
Kuzenbo
17
2 / 3 / 25
9,756
750
9,527
17,331
29,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
ValorousAss
Zhong Kui
18
15 / 5 / 10
11,705
900
16,595
16,803
12,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 7 / 9
8,949
688
11,372
11,957
5,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 6
9,719
748
12,813
11,270
4,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Mylo Xylo
Bellona
18
6 / 5 / 7
10,005
770
10,050
17,301
18,614
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 8 / 8
9,347
719
12,294
13,900
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
xGB
Chang'e
17
4 / 7 / 6
9,846
757
8,955
13,574
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
33
Kills
17
17
Deaths
33
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
24
7.5
L
Heimdallr
 
Heimdallr
2
7
9
0.93
L
3
6
6
1
L
Bellona
Mylo Xylo
Bellona
6
5
7
1.9
W
Medusa
Rufflel
Medusa
6
4
14
3.25
W
7
3
17
5.17
W
Kuzenbo
Tehrabyte
Kuzenbo
2
3
25
4.83
L
2
8
8
0.75
W
Zhong Kui
ValorousAss
Zhong Kui
15
5
10
4
L
Chang'e
xGB
Chang'e
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,273
Damage
55,484
73,931
Taken
68,002
67,781
Mitigated
39,263
30,573
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,390
519
9,860
5,580
16,129
14,730
593
5,198
10,931
10,861
0
L
Heimdallr
 
Heimdallr
11,372
2,534
588
61
11,957
5,360
544
4,645
7,312
0
25,184
L
12,813
1,820
284
516
11,270
4,676
320
6,325
4,945
0
30,569
L
Bellona
Mylo Xylo
Bellona
10,050
1,463
1,573
3,482
17,301
18,614
255
5,007
12,294
0
17,954
W
Medusa
Rufflel
Medusa
16,436
7,977
320
1,358
10,776
4,768
1,658
3,868
6,908
0
36,018
W
13,325
1,343
1,503
2,307
12,892
5,674
465
3,480
9,412
0
23,258
W
Kuzenbo
Tehrabyte
Kuzenbo
9,527
3,378
914
3,112
17,331
29,963
0
3,740
13,591
18,579
0
L
12,294
379
714
2,030
13,900
5,390
48
7,665
6,235
25,094
0
W
Zhong Kui
ValorousAss
Zhong Kui
16,595
1,229
1,348
4,271
16,803
12,646
2,297
4,963
11,838
26,238
0
L
Chang'e
xGB
Chang'e
8,955
248
6,161
4,868
13,574
5,223
361
7,870
5,704
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
47,866
108
Minions Killed
123
0
Camps Cleared
0
1,302,608
Distance Traveled
1,008,085
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,948
765
3
0
0
254,867
4
L
Heimdallr
8,949
688
38
3
0
167,817
0
L
Thor
9,719
748
32
2
0
205,891
1
L
Bellona
10,005
770
15
1
0
214,052
1
W
Medusa
10,267
790
52
4
0
248,428
1
W
Susano
10,699
823
17
1
0
313,652
0
W
Kuzenbo
9,756
750
7
1
0
245,257
0
L
He Bo
9,347
719
24
2
0
208,443
0
W
Zhong Kui
11,705
900
29
2
0
240,404
1
L
Chang'e
9,846
757
14
1
0
211,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role