Player Matchup

Anubis
Anubis
Archmage Daddy
Anubis
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 76L
1,434 Elo+
Party 1
Khepri
Khepri
Bobadine
Khepri
Level 128
God Stats
1W - 0L
1,533 SR
Queue Stats
116W - 119L
1,571 Elo+
Party 1
Anhur
Anhur
Devgru1168
Anhur
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 62L
1,556 Elo+
Party 1
Chang'e
Chang'e
Savage D0CT0R
Chang'e
Level 143
God Stats
7W - 4L
1,637 SR
Queue Stats
246W - 234L
1,548 Elo+
Solo
Cerberus
Cerberus
stïcky
Cerberus
Level 74
God Stats
4W - 3L
1,587 SR
Queue Stats
144W - 136L
1,528 Elo+
Party 1
Team Averages
Level 119
1,552 SR
1,527 Elo+

VS

Team Averages
Level 96
1,447 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dizzy19250
Fenrir
Level 98
God Stats
3W - 5L
1,245 SR
Queue Stats
387W - 380L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Dungeonbutter
Hun Batz
Level 107
God Stats
0W - 2L
1,334 SR
Queue Stats
44W - 33L
1,561 Elo+
Solo
Nu Wa
Nu Wa
MoriahCarry
Nu Wa
Level 32
God Stats
1W - 1L
1,655 SR
Queue Stats
20W - 26L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 9
12,551
697
15,143
8,100
3,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Bobadine
Khepri
19
3 / 1 / 18
11,826
657
7,185
14,943
15,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
19
6 / 2 / 11
12,640
702
20,335
14,470
4,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
20
5 / 2 / 16
12,358
687
10,321
9,449
3,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
stïcky
Cerberus
17
1 / 4 / 16
10,885
605
5,921
17,754
19,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 4 / 7
11,277
627
7,754
19,727
19,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
 
Anhur
17
1 / 2 / 8
10,295
572
6,254
10,426
4,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Dizzy19250
Fenrir
17
4 / 5 / 6
10,260
570
6,271
13,360
8,430
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Dungeonbutter
Hun Batz
14
0 / 8 / 8
9,307
517
7,432
12,902
3,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 3 / 6
12,856
714
21,130
10,983
4,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
22
Kills
10
10
Deaths
22
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
7
1.13
L
Anhur
 
Anhur
1
2
8
2.5
W
7
1
9
11.5
W
Khepri
Bobadine
Khepri
3
1
18
12
W
Anhur
6
2
11
5.75
L
Fenrir
Dizzy19250
Fenrir
4
5
6
1.4
L
Hun Batz
Dungeonbutter
Hun Batz
0
8
8
0.5
L
4
3
6
2.33
W
Chang'e
5
2
16
6.5
W
Cerberus
stïcky
Cerberus
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,905
Damage
48,841
64,716
Taken
67,398
46,054
Mitigated
39,934
34,621
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,754
683
6,231
5,544
19,727
19,054
93
9,857
9,870
14,164
0
L
Anhur
 
Anhur
6,254
1,168
76
2,262
10,426
4,360
592
6,371
4,055
0
21,136
W
15,143
627
680
2,316
8,100
3,503
1,382
5,020
3,080
50,907
0
W
Khepri
Bobadine
Khepri
7,185
518
1,908
2,033
14,943
15,207
623
6,880
8,063
20,039
0
W
Anhur
20,335
10,203
961
3,147
14,470
4,672
3,165
7,038
7,432
0
52,227
L
Fenrir
Dizzy19250
Fenrir
6,271
1,487
527
1,133
13,360
8,430
548
5,995
7,365
0
8,538
L
Hun Batz
Dungeonbutter
Hun Batz
7,432
1,292
533
828
12,902
3,730
0
7,908
4,994
0
18,690
L
21,130
3,325
1,807
3,090
10,983
4,360
353
8,439
2,544
74,084
0
W
Chang'e
10,321
278
16,689
4,361
9,449
3,405
1,356
3,698
5,751
33,840
0
W
Cerberus
stïcky
Cerberus
5,921
304
585
1,941
17,754
19,267
442
6,248
11,506
10,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,260
Gold Earned
53,995
219
Minions Killed
184
0
Camps Cleared
0
1,658,558
Distance Traveled
1,261,409
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,277
627
22
1
0
201,659
2
L
Anhur
10,295
572
42
2
0
210,528
2
W
Anubis
12,551
697
61
3
0
326,282
3
W
Khepri
11,826
657
18
1
0
357,807
0
W
Anhur
12,640
702
76
4
0
302,410
0
L
Fenrir
10,260
570
7
0
0
282,862
0
L
Hun Batz
9,307
517
12
1
0
242,337
2
L
Nu Wa
12,856
714
101
6
0
324,023
0
W
Chang'e
12,358
687
52
3
0
329,474
0
W
Cerberus
10,885
605
12
1
0
342,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role