Player Matchup

Ne Zha
Ne Zha
Ivarthebuildless
Ne Zha
Level 98
God Stats
1W - 0L
1,420 SR
Queue Stats
45W - 39L
1,439 Elo+
Solo
Sol
Sol
JDTF2551
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,154 Elo+
Solo
Ra
Ra
Kl1n1k
Ra
Level 101
God Stats
2W - 0L
1,690 SR
Queue Stats
63W - 42L
1,406 Elo+
Solo
Ah Puch
Ah Puch
SICxWANTED
Ah Puch
Level 107
God Stats
4W - 4L
1,415 SR
Queue Stats
131W - 132L
1,378 Elo+
Solo
Fenrir
Fenrir
ShockwaveThunder
Fenrir
Level 112
God Stats
2W - 3L
1,270 SR
Queue Stats
287W - 272L
1,426 Elo+
Solo
Team Averages
Level 101
1,459 SR
1,360 Elo+

VS

Team Averages
Level 97
1,419 SR
1,411 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HoboRageFighter
Cabrakan
Level 65
God Stats
1W - 4L
1,414 SR
Queue Stats
203W - 192L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ruffle85
Cu Chulainn
Level 107
God Stats
1W - 1L
1,396 SR
Queue Stats
95W - 95L
1,515 Elo+
Party 1
Olorun
Olorun
kOrLiOnMCF414
Olorun
Level 108
God Stats
0W - 5L
1,284 SR
Queue Stats
384W - 396L
1,345 Elo+
Solo
Hel
Hel
loup2206
Hel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 14
11,663
778
11,278
18,187
12,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 17
11,191
746
19,616
13,873
6,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
18
6 / 2 / 13
11,024
735
16,218
16,689
8,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
SICxWANTED
Ah Puch
18
8 / 3 / 11
11,549
770
22,618
11,308
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 17
10,597
706
8,687
16,123
21,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 3 / 9
9,451
630
10,221
15,441
16,206
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
16
2 / 10 / 9
9,266
618
13,757
20,224
14,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Ruffle85
Cu Chulainn
18
7 / 6 / 5
11,033
736
23,389
23,660
23,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 8
9,650
643
9,297
18,091
7,762
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 4 / 9
9,374
625
5,391
15,508
7,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
28
Kills
14
14
Deaths
28
72
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
9
2.17
L
Cabrakan
2
10
9
0.65
W
6
3
14
4.33
W
4
2
17
6.25
W
Ra
6
2
13
6.25
L
Cu Chulainn
Ruffle85
Cu Chulainn
7
6
5
1.58
W
Ah Puch
SICxWANTED
Ah Puch
8
3
11
4.5
W
4
4
17
3.13
L
2
5
8
1.2
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,417
Damage
62,055
76,180
Taken
92,924
55,218
Mitigated
69,359
46,536
Healing
43,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,221
1,476
1,428
3,780
15,441
16,206
0
7,337
8,104
0
17,252
L
Cabrakan
13,757
718
750
507
20,224
14,588
350
14,946
5,278
24,325
0
W
11,278
4,765
1,485
6,535
18,187
12,541
1,434
6,202
11,985
0
21,459
W
19,616
5,556
1,476
6,104
13,873
6,459
1,874
4,983
8,890
41,777
0
W
Ra
16,218
1,704
11,483
10,868
16,689
8,586
608
6,784
9,905
36,775
0
L
Cu Chulainn
Ruffle85
Cu Chulainn
23,389
4,146
1,320
5,783
23,660
23,604
105
15,057
8,603
0
46,081
W
Ah Puch
SICxWANTED
Ah Puch
22,618
331
3,249
4,010
11,308
5,668
219
4,344
6,964
42,890
0
W
8,687
1,557
0
1,326
16,123
21,964
384
6,132
9,991
983
14,349
L
9,297
4,180
3,084
5,110
18,091
7,762
1,375
12,383
5,708
31,154
0
L
5,391
606
14,437
6,892
15,508
7,199
0
9,270
6,238
10,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
48,774
147
Minions Killed
138
0
Camps Cleared
0
1,271,343
Distance Traveled
1,190,163
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,451
630
8
1
0
271,892
0
L
Cabrakan
9,266
618
18
1
0
210,496
1
W
Ne Zha
11,663
778
24
2
0
246,831
0
W
Sol
11,191
746
37
2
0
289,606
0
W
Ra
11,024
735
34
2
0
249,708
0
L
Cu Chulainn
11,033
736
33
2
0
260,096
0
W
Ah Puch
11,549
770
42
3
0
249,504
1
W
Fenrir
10,597
706
10
1
0
235,694
0
L
Olorun
9,650
643
64
4
0
194,177
0
L
Hel
9,374
625
15
1
0
253,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role