Player Matchup

Cerberus
Cerberus
Platinum I
Bennzyy
Cerberus
Platinum I
Level 147
God Stats
14W - 6L
1,842 SR
Queue Stats
76W - 39L
2,203 MMR
Party 1
Hachiman
Hachiman
Platinum II
Eatting
Hachiman
Platinum II
Level 148
God Stats
20W - 9L
1,880 SR
Queue Stats
47W - 23L
2,109 MMR
Party 1
Eset
Eset
Platinum I
LuckyEevee
Eset
Platinum I
Level 157
God Stats
2W - 2L
1,676 SR
Queue Stats
116W - 60L
2,203 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,799 SR
2,172 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,746 SR
2,040 MMR
Achilles
Achilles
Platinum I
BabyHypo
Achilles
Platinum I
Level 129
God Stats
41W - 29L
1,652 SR
Queue Stats
250W - 182L
2,050 MMR
Solo
Chang'e
Chang'e
Platinum IV
Darkywaf
Chang'e
Platinum IV
Level 149
God Stats
6W - 10L
1,684 SR
Queue Stats
81W - 77L
2,000 MMR
Solo
Chaac
Chaac
Platinum III
rollaisbuis35
Chaac
Platinum III
Level 145
God Stats
4W - 2L
1,901 SR
Queue Stats
181W - 172L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bennzyy
Cerberus
20
0 / 0 / 6
17,364
560
21,579
34,961
56,115
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Eatting
Hachiman
20
3 / 0 / 4
17,161
554
30,407
18,275
8,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 1 / 3
17,071
551
19,632
17,127
8,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Hou YiPersephoneDiscordiaAphroditeThoth

VS

Bans
BacchusMedusaSobekUllrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyHypo
Achilles
20
0 / 2 / 1
15,642
505
20,942
34,961
30,736
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Darkywaf
Chang'e
20
1 / 2 / 0
16,725
540
22,492
17,250
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 3 / 0
15,713
507
15,127
32,067
31,887
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
BabyHypo
Achilles
0
2
1
0.25
W
Cerberus
Bennzyy
Cerberus
0
0
6
3
L
Chang'e
Darkywaf
Chang'e
1
2
0
0.5
W
Hachiman
Eatting
Hachiman
3
0
4
5
W
4
1
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,618
Damage
58,561
70,363
Taken
84,278
73,022
Mitigated
66,842
24,378
Healing
46,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BabyHypo
Achilles
20,942
3,324
0
8,570
34,961
30,736
334
16,120
18,841
0
79,734
W
Cerberus
Bennzyy
Cerberus
21,579
429
0
13,160
34,961
56,115
54
15,555
19,406
73,065
0
L
Chang'e
Darkywaf
Chang'e
22,492
1,271
15,710
10,194
17,250
4,219
721
11,811
5,439
161,045
0
W
Hachiman
Eatting
Hachiman
30,407
18,180
0
2,691
18,275
8,867
1,669
3,100
15,175
0
165,533
W
19,632
877
4,834
3,693
17,127
8,040
254
5,121
12,006
104,381
0
L
15,127
1,906
1,004
10,941
32,067
31,887
291
13,362
18,705
8,653
96,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
48,080
441
Minions Killed
402
0
Camps Cleared
0
1,764,258
Distance Traveled
1,946,593
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,642
505
55
2
0
701,165
3
W
Cerberus
17,364
560
131
4
0
563,485
12
L
Chang'e
16,725
540
238
8
0
652,305
9
W
Hachiman
17,161
554
208
7
0
570,486
3
W
Eset
17,071
551
102
3
0
630,287
19
L
Chaac
15,713
507
109
4
0
593,123
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role