Player Matchup

Ymir
Ymir
MonkeyD-_Luffyy
Ymir
Level 16
God Stats
3W - 2L
1,438 SR
Queue Stats
16W - 12L
1,093 Elo+
Solo
Odin
Odin
Senorboomer
Odin
Level 12
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 14L
1,151 Elo+
Solo
Anhur
Anhur
bryanxlon
Anhur
Level 16
God Stats
2W - 2L
1,616 SR
Queue Stats
6W - 15L
1,321 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,188 Elo+

VS

Team Averages
Level 18
1,598 SR
1,383 Elo+
Bellona
Bellona
BattleBornNano
Bellona
Level 18
God Stats
2W - 0L
1,823 SR
Queue Stats
47W - 62L
1,534 Elo+
Solo
Neith
Neith
HurricaneDirt
Neith
Level 25
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 0L
1,586 Elo+
Solo
Sol
Sol
alinalera
Sol
Level 12
God Stats
2W - 2L
1,229 SR
Queue Stats
4W - 29L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
5,333
593
462
3,315
1,350
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

7
0 / 10 / 0
5,498
611
1,961
11,288
4,608
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
bryanxlon
Anhur
9
0 / 4 / 0
5,718
635
1,700
9,215
2,454
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,757
862
7,495
4,627
3,962
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
11 / 0 / 4
8,710
968
10,208
4,842
1,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 0 / 0
5,271
586
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
16
16
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
11
0
4
13
L
0
2
0
0
L
0
10
0
0
W
0
0
0
0
L
Anhur
bryanxlon
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,123
Damage
17,703
23,818
Taken
9,469
8,412
Mitigated
5,565
660
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,495
3,195
0
882
4,627
3,962
821
25
4,602
0
20,535
W
10,208
5,853
0
1,581
4,842
1,603
1,548
437
4,405
0
31,435
L
462
187
0
340
3,315
1,350
0
0
3,315
1,954
0
L
1,961
1,124
0
320
11,288
4,608
0
0
11,288
0
9,230
W
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
bryanxlon
Anhur
1,700
238
0
0
9,215
2,454
75
0
9,215
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,549
Gold Earned
21,738
31
Minions Killed
60
0
Camps Cleared
0
334,951
Distance Traveled
341,345
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,757
862
18
2
0
182,137
0
W
Neith
8,710
968
42
5
0
139,668
0
L
Ymir
5,333
593
2
0
0
56,898
0
L
Odin
5,498
611
9
1
0
124,296
0
W
Sol
5,271
586
0
0
0
19,540
0
L
Anhur
5,718
635
20
2
0
153,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role