Player Matchup

Bellona
Bellona
ACMel
Bellona
Level 129
God Stats
0W - 1L
1,960 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Cyatx
Chang'e
Level 67
God Stats
30W - 16L
1,643 SR
Queue Stats
81W - 62L
1,516 Elo+
Solo
Hercules
Hercules
Grata
Hercules
Level 156
God Stats
1W - 2L
1,742 SR
Queue Stats
282W - 270L
1,565 Elo+
Solo
Ne Zha
Ne Zha
MrOzil
Ne Zha
Level 105
God Stats
4W - 5L
1,465 SR
Queue Stats
53W - 44L
1,664 Elo+
Solo
Merlin
Merlin
Zr0Dawn
Merlin
Level 74
God Stats
3W - 6L
1,497 SR
Queue Stats
96W - 87L
1,531 Elo+
Solo
Team Averages
Level 106
1,661 SR
1,555 Elo+

VS

Team Averages
Level 104
1,435 SR
1,536 Elo+
Apollo
Apollo
ChuBig
Apollo
Level 127
God Stats
2W - 2L
1,286 SR
Queue Stats
65W - 58L
1,447 Elo+
Solo
He Bo
He Bo
Nems
He Bo
Level 158
God Stats
6W - 3L
1,659 SR
Queue Stats
226W - 158L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
XuChen
Kukulkan
Level 94
God Stats
8W - 11L
1,426 SR
Queue Stats
164W - 154L
1,454 Elo+
Solo
Yemoja
Yemoja
gggggh
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,729 Elo+
Party 1
Ravana
Ravana
perseorex
Ravana
Level 125
God Stats
2W - 1L
1,304 SR
Queue Stats
192W - 189L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACMel
Bellona
20
5 / 7 / 12
16,613
874
17,925
33,763
43,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Cyatx
Chang'e
20
7 / 5 / 15
17,346
913
31,351
27,117
8,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Grata
Hercules
20
3 / 1 / 19
16,870
888
19,760
30,709
26,529
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
MrOzil
Ne Zha
20
7 / 6 / 10
17,512
922
19,467
31,185
10,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Zr0Dawn
Merlin
20
5 / 4 / 14
17,522
922
25,012
17,706
5,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChuBig
Apollo
20
5 / 7 / 13
17,223
906
19,483
27,776
13,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Nems
He Bo
20
8 / 7 / 14
18,551
976
54,902
34,542
13,659
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
XuChen
Kukulkan
20
4 / 4 / 11
16,823
885
32,059
14,867
7,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
gggggh
Yemoja
20
2 / 1 / 15
17,799
937
11,237
16,090
21,410
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
perseorex
Ravana
20
4 / 8 / 9
16,395
863
15,406
23,016
12,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
85
27
Kills
23
23
Deaths
27
70
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
ACMel
Bellona
5
7
12
1.57
W
Apollo
ChuBig
Apollo
5
7
13
1.64
L
Chang'e
Cyatx
Chang'e
7
5
15
2.9
L
Hercules
Grata
Hercules
3
1
19
12.5
L
Ne Zha
MrOzil
Ne Zha
7
6
10
2
W
He Bo
Nems
He Bo
8
7
14
2.14
W
Kukulkan
XuChen
Kukulkan
4
4
11
2.38
L
Merlin
Zr0Dawn
Merlin
5
4
14
3
W
Yemoja
gggggh
Yemoja
2
1
15
9.5
W
Ravana
perseorex
Ravana
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,515
Damage
133,087
140,480
Taken
116,291
93,463
Mitigated
68,331
50,033
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ACMel
Bellona
17,925
4,148
0
564
33,763
43,291
0
21,397
12,366
0
38,540
W
Apollo
ChuBig
Apollo
19,483
14,470
0
3,069
27,776
13,294
0
10,233
17,543
0
51,476
L
Chang'e
Cyatx
Chang'e
31,351
789
16,201
11,617
27,117
8,008
0
22,352
4,765
50,956
0
L
Hercules
Grata
Hercules
19,760
3,832
2,484
11,695
30,709
26,529
0
21,866
8,843
1,336
24,966
L
Ne Zha
MrOzil
Ne Zha
19,467
3,886
1,335
3,989
31,185
10,167
0
18,824
12,361
0
71,840
W
He Bo
Nems
He Bo
54,902
2,267
110
8,129
34,542
13,659
0
20,042
14,500
105,908
0
W
Kukulkan
XuChen
Kukulkan
32,059
482
0
0
14,867
7,084
0
4,551
10,316
82,493
0
L
Merlin
Zr0Dawn
Merlin
25,012
729
0
2,148
17,706
5,468
0
13,759
3,947
86,488
0
W
Yemoja
gggggh
Yemoja
11,237
1,793
12,282
4,619
16,090
21,410
0
10,132
5,958
23,526
0
W
Ravana
perseorex
Ravana
15,406
4,483
0
773
23,016
12,884
0
12,681
10,335
0
35,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,863
Gold Earned
86,791
382
Minions Killed
393
12
Camps Cleared
13
1,873,121
Distance Traveled
1,851,185
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,613
874
57
3
4
385,060
0
W
Apollo
17,223
906
61
3
2
372,821
0
L
Chang'e
17,346
913
62
3
1
369,285
0
L
Hercules
16,870
888
14
1
1
427,741
0
L
Ne Zha
17,512
922
99
5
2
363,398
0
W
He Bo
18,551
976
138
7
3
366,167
1
W
Kukulkan
16,823
885
132
7
1
385,535
0
L
Merlin
17,522
922
150
8
4
327,637
0
W
Yemoja
17,799
937
21
1
1
381,731
0
W
Ravana
16,395
863
41
2
6
344,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role