Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
ΞZZZzzzzz
Thoth
Diamond V
Level 41
God Stats
4W - 0L
1,932 SR
Queue Stats
23W - 2L
2,399 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,644 SR
1,800 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,532 SR
1,536 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Shaneyyy
Ullr
Bronze III
Level 126
God Stats
4W - 1L
1,596 SR
Queue Stats
22W - 21L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 2 / 5
12,033
708
15,754
10,638
3,829
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
15
1 / 2 / 9
10,678
628
5,249
14,776
18,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
15
5 / 1 / 8
11,945
703
15,286
7,084
2,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
PersephoneAphroditeYemojaOdinNe Zha

VS

Bans
TerraBacchusAnhurCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 3
10,285
605
8,899
14,268
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
 
Sylvanus
12
2 / 7 / 3
9,901
582
5,656
16,930
15,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
13
1 / 3 / 4
9,912
583
8,089
12,749
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
5
5
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
5
4.75
W
Sobek
 
Sobek
1
2
9
2.75
L
Ra
 
Ra
2
3
3
1.17
L
Sylvanus
 
Sylvanus
2
7
3
0.5
L
Ullr
1
3
4
1
W
Thoth
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
22,644
32,498
Taken
43,947
24,824
Mitigated
24,698
12,230
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,754
5,549
0
2,445
10,638
3,829
2,673
5,287
5,351
0
77,293
W
Sobek
 
Sobek
5,249
435
813
6,970
14,776
18,683
539
5,218
9,558
24,320
0
L
Ra
 
Ra
8,899
380
1,952
4,929
14,268
5,454
288
6,028
8,240
86,452
0
L
Sylvanus
 
Sylvanus
5,656
851
3,327
3,413
16,930
15,508
63
8,075
8,855
12,193
0
L
Ullr
8,089
4,680
0
506
12,749
3,736
642
6,695
6,054
0
39,967
W
Thoth
15,286
514
0
2,002
7,084
2,312
991
4,054
3,030
64,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,656
Gold Earned
30,098
219
Minions Killed
187
0
Camps Cleared
0
962,612
Distance Traveled
951,170
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,033
708
106
6
0
335,224
2
W
Sobek
10,678
628
38
2
0
331,632
3
L
Ra
10,285
605
102
6
0
351,148
5
L
Sylvanus
9,901
582
11
1
0
286,176
6
L
Ullr
9,912
583
74
4
0
313,846
5
W
Thoth
11,945
703
75
4
0
295,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role