Player Matchup

Bakasura
Bakasura
CritOdin
Bakasura
Level 25
God Stats
4W - 2L
1,632 SR
Queue Stats
31W - 12L
1,850 Elo+
Solo
Zhong Kui
Zhong Kui
ZongNiplRing
Zhong Kui
Level 15
God Stats
16W - 5L
1,848 SR
Queue Stats
16W - 5L
1,954 Elo+
Solo
Ares
Ares
efeliat
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,819 Elo+
Solo
Chiron
Chiron
themedicboi
Chiron
Level 21
God Stats
6W - 4L
1,591 SR
Queue Stats
42W - 26L
1,703 Elo+
Solo
Chaac
Chaac
x_xFBlx_x
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,673 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,800 Elo+

VS

Team Averages
Level 25
1,554 SR
1,711 Elo+
Ravana
Ravana
Batter Uuuup
Ravana
Level 26
God Stats
2W - 5L
1,394 SR
Queue Stats
22W - 19L
1,656 Elo+
Party 1
Neith
Neith
IRISHKING412IRA
Neith
Level 29
God Stats
2W - 1L
1,469 SR
Queue Stats
32W - 22L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
PapaSmurf7846
Kuzenbo
Level 16
God Stats
17W - 14L
1,670 SR
Queue Stats
21W - 17L
1,659 Elo+
Party 1
Ymir
Ymir
Pulp-Infliction
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,916 Elo+
Solo
Apollo
Apollo
TacoTot
Apollo
Level 27
God Stats
2W - 1L
1,738 SR
Queue Stats
158W - 82L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CritOdin
Bakasura
20
8 / 6 / 8
22,452
660
20,690
34,557
22,379
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
ZongNiplRing
Zhong Kui
20
8 / 5 / 16
17,484
514
30,608
21,870
25,175
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
efeliat
Ares
20
7 / 8 / 14
17,714
521
19,514
35,533
42,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
3 / 2 / 7
17,254
507
20,846
19,379
9,200
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
x_xFBlx_x
Chaac
20
13 / 2 / 5
20,712
609
30,412
36,038
57,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
5 / 9 / 5
14,125
415
8,970
17,032
8,558
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 10 / 6
14,630
430
17,842
26,288
12,385
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
20
5 / 7 / 4
16,494
485
27,849
38,116
65,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 11
14,138
416
21,550
37,256
50,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
TacoTot
Apollo
20
8 / 5 / 8
16,657
490
30,494
25,868
12,547
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
39
Kills
23
23
Deaths
39
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
9
5
0.83
W
Bakasura
CritOdin
Bakasura
8
6
8
2
L
1
10
6
0.4
L
Kuzenbo
5
7
4
1
L
4
8
11
1.19
L
Apollo
TacoTot
Apollo
8
5
8
2.4
W
Zhong Kui
ZongNiplRing
Zhong Kui
8
5
16
3.2
W
Ares
efeliat
Ares
7
8
14
1.75
W
Chiron
3
2
7
3.25
W
Chaac
x_xFBlx_x
Chaac
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,070
Damage
106,705
147,377
Taken
144,560
156,618
Mitigated
149,404
59,457
Healing
23,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,970
1,587
0
2,692
17,032
8,558
96
7,008
9,437
0
76,146
W
Bakasura
CritOdin
Bakasura
20,690
13,008
0
17,946
34,557
22,379
9,815
9,488
25,069
0
215,969
L
17,842
9,248
0
7,656
26,288
12,385
2,109
7,504
18,091
0
115,769
L
Kuzenbo
27,849
5,252
0
1,535
38,116
65,384
156
11,933
24,358
118,230
2,202
L
21,550
4,882
0
3,917
37,256
50,530
0
16,594
19,128
67,595
0
L
Apollo
TacoTot
Apollo
30,494
20,661
0
7,686
25,868
12,547
183
8,161
16,937
0
142,516
W
Zhong Kui
ZongNiplRing
Zhong Kui
30,608
6,160
0
5,979
21,870
25,175
426
6,802
14,914
103,363
0
W
Ares
efeliat
Ares
19,514
954
0
4,010
35,533
42,621
172
11,448
22,296
46,472
0
W
Chiron
20,846
9,796
960
10,693
19,379
9,200
2,344
4,035
15,002
0
160,696
W
Chaac
x_xFBlx_x
Chaac
30,412
10,125
0
19,869
36,038
57,243
688
15,297
20,490
0
152,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,616
Gold Earned
76,044
1,032
Minions Killed
790
0
Camps Cleared
0
3,079,465
Distance Traveled
2,864,453
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,125
415
113
3
0
606,000
9
W
Bakasura
22,452
660
367
11
0
830,008
2
L
Neith
14,630
430
200
6
0
436,018
6
L
Kuzenbo
16,494
485
175
5
0
628,397
0
L
Ymir
14,138
416
90
3
0
550,692
3
L
Apollo
16,657
490
212
6
0
643,346
9
W
Zhong Kui
17,484
514
147
4
0
526,713
0
W
Ares
17,714
521
48
1
0
581,041
2
W
Chiron
17,254
507
232
7
0
591,813
3
W
Chaac
20,712
609
238
7
0
549,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role