Player Matchup

Hel
Hel
Alex_zander19
Hel
Level 30
God Stats
10W - 5L
1,437 SR
Queue Stats
148W - 130L
1,334 Elo+
Solo
Odin
Odin
Beeferonni
Odin
Level 19
God Stats
55W - 55L
1,324 SR
Queue Stats
83W - 97L
1,145 Elo+
Party 1
Thanatos
Thanatos
DiA l3oliCAl
Thanatos
Level 17
God Stats
14W - 29L
1,217 SR
Queue Stats
66W - 72L
1,145 Elo+
Party 1
Merlin
Merlin
Duggzyy
Merlin
Level 18
God Stats
23W - 24L
1,226 SR
Queue Stats
24W - 27L
1,145 Elo+
Party 1
Kukulkan
Kukulkan
Fanged Octopus
Kukulkan
Level 16
God Stats
15W - 18L
1,052 SR
Queue Stats
31W - 54L
1,145 Elo+
Party 1
Team Averages
Level 20
1,251 SR
1,183 Elo+

VS

Team Averages
Level 13
1,459 SR
1,344 Elo+
Thor
Thor
Toiletninja9
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
WhiteBoyzBread
Ymir
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
26W - 26L
1,383 Elo+
Party 2
Khepri
Khepri
poponotan398
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Discordia
Discordia
q_Sleepy_p
Discordia
Level 29
God Stats
7W - 4L
1,297 SR
Queue Stats
117W - 130L
1,419 Elo+
Solo
Neith
Neith
trentsalsman
Neith
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 35L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 4
10,587
588
14,031
8,952
3,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 2 / 5
8,969
498
4,632
10,457
8,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
DiA l3oliCAl
Thanatos
15
8 / 0 / 4
10,287
572
5,075
8,376
2,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Duggzyy
Merlin
14
3 / 2 / 9
8,463
470
10,795
6,990
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
3 / 0 / 4
9,118
507
3,102
3,878
1,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,939
330
569
9,441
2,238
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 5 / 0
8,371
465
4,082
11,830
7,300
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
14
0 / 7 / 0
7,716
429
3,093
17,523
7,764
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
q_Sleepy_p
Discordia
16
0 / 1 / 0
8,813
490
5,868
7,821
2,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 7 / 2
7,490
416
6,613
8,667
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
26
Kills
4
4
Deaths
26
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
8
2
5
5.25
W
Thanatos
DiA l3oliCAl
Thanatos
8
0
4
10
W
Merlin
Duggzyy
Merlin
3
2
9
3.75
W
Kukulkan
3
0
4
5
L
0
6
0
0
L
3
5
0
0.6
L
Khepri
0
7
0
0
L
Discordia
q_Sleepy_p
Discordia
0
1
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,635
Damage
20,225
38,653
Taken
55,282
18,803
Mitigated
22,727
19,312
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,031
4,875
568
5,120
8,952
3,779
1,949
5,147
3,805
76,752
0
W
4,632
957
0
2,480
10,457
8,159
86
2,895
7,562
110
28,652
W
Thanatos
DiA l3oliCAl
Thanatos
5,075
1,188
0
10,694
8,376
2,818
462
605
7,771
0
52,623
W
Merlin
Duggzyy
Merlin
10,795
801
0
250
6,990
2,351
796
2,449
4,541
50,486
0
W
Kukulkan
3,102
112
0
200
3,878
1,696
591
1,947
1,931
48,959
0
L
569
100
0
1,161
9,441
2,238
0
698
8,743
0
26,716
L
4,082
359
0
730
11,830
7,300
404
6,199
5,631
23,329
0
L
Khepri
3,093
681
0
2,539
17,523
7,764
228
13,936
3,587
36,600
0
L
Discordia
q_Sleepy_p
Discordia
5,868
294
0
2,477
7,821
2,543
762
3,279
4,542
68,117
0
L
6,613
3,314
0
1,396
8,667
2,882
340
3,922
4,745
0
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,424
Gold Earned
38,329
459
Minions Killed
284
0
Camps Cleared
0
1,673,769
Distance Traveled
1,467,170
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,587
588
131
7
0
327,451
1
W
Odin
8,969
498
50
3
0
355,788
0
W
Thanatos
10,287
572
84
5
0
377,493
0
W
Merlin
8,463
470
78
4
0
287,243
0
W
Kukulkan
9,118
507
116
6
0
325,794
0
L
Thor
5,939
330
25
1
0
326,075
3
L
Ymir
8,371
465
34
2
0
270,554
0
L
Khepri
7,716
429
40
2
0
236,041
0
L
Discordia
8,813
490
121
7
0
344,019
4
L
Neith
7,490
416
64
4
0
290,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role