Player Matchup

Jormungandr
Jormungandr
Dangerfloofy
Jormungandr
Level 22
God Stats
3W - 4L
1,573 SR
Queue Stats
134W - 160L
1,276 Elo+
Party 2
Heimdallr
Heimdallr
PinkBaraRanger
Heimdallr
Level 49
God Stats
9W - 9L
1,551 SR
Queue Stats
136W - 151L
1,342 Elo+
Party 2
Olorun
Olorun
Tygaru
Olorun
Level 64
God Stats
14W - 13L
1,123 SR
Queue Stats
114W - 123L
1,270 Elo+
Party 2
Team Averages
Level 45
1,416 SR
1,296 Elo+

VS

Team Averages
Level 21
1,423 SR
1,094 Elo+
Nemesis
Nemesis
Axel7431
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,134 Elo+
Solo
Zhong Kui
Zhong Kui
Darkm8te
Zhong Kui
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 104L
1,120 Elo+
Party 1
Chaac
Chaac
XDeGoldenKnightX
Chaac
Level 13
God Stats
9W - 19L
1,269 SR
Queue Stats
11W - 24L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dangerfloofy
Jormungandr
14
1 / 5 / 19
11,917
662
13,426
21,447
15,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PinkBaraRanger
Heimdallr
16
13 / 9 / 8
13,833
769
21,090
20,760
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Tygaru
Olorun
16
10 / 9 / 11
13,382
743
13,746
20,241
7,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axel7431
Nemesis
15
1 / 8 / 16
12,128
674
7,586
16,228
12,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Darkm8te
Zhong Kui
19
14 / 8 / 9
15,392
855
27,493
29,649
16,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 8 / 8
12,777
710
14,057
18,209
9,618
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
24
Kills
22
23
Deaths
24
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Axel7431
Nemesis
1
8
16
1.13
L
Jormungandr
Dangerfloofy
Jormungandr
1
5
19
2.1
W
Zhong Kui
Darkm8te
Zhong Kui
14
8
9
2.31
L
Heimdallr
PinkBaraRanger
Heimdallr
13
9
8
1.89
L
Olorun
Tygaru
Olorun
10
9
11
1.72
W
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,262
Damage
49,136
62,448
Taken
64,086
29,602
Mitigated
38,764
20,139
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Axel7431
Nemesis
7,586
1,650
0
772
16,228
12,610
1,101
5,822
10,406
557
44,955
L
Jormungandr
Dangerfloofy
Jormungandr
13,426
3,440
382
3,327
21,447
15,577
200
10,740
10,707
42,554
0
W
Zhong Kui
Darkm8te
Zhong Kui
27,493
1,820
235
17,583
29,649
16,536
1,526
13,610
16,039
78,005
0
L
Heimdallr
PinkBaraRanger
Heimdallr
21,090
12,273
1,074
4,907
20,760
6,928
615
8,046
12,714
0
53,320
L
Olorun
Tygaru
Olorun
13,746
9,234
3,601
6,848
20,241
7,097
2,560
9,928
10,313
52,705
0
W
14,057
3,390
0
3,960
18,209
9,618
540
7,780
10,429
0
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
40,297
147
Minions Killed
168
0
Camps Cleared
0
805,894
Distance Traveled
864,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,128
674
39
2
0
320,193
0
L
Jormungandr
11,917
662
41
2
0
304,000
0
W
Zhong Kui
15,392
855
106
6
0
250,249
0
L
Heimdallr
13,833
769
58
3
0
247,115
0
L
Olorun
13,382
743
48
3
0
254,779
0
W
Chaac
12,777
710
23
1
0
293,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role