Player Matchup

He Bo
He Bo
Ashmia
He Bo
Level 47
God Stats
3W - 2L
1,504 SR
Queue Stats
145W - 140L
1,486 Elo+
Solo
Amaterasu
Amaterasu
CoquitaDLata
Amaterasu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,389 Elo+
Party 2
Neith
Neith
Small Staar
Neith
Level 119
God Stats
4W - 1L
1,696 SR
Queue Stats
32W - 52L
1,369 Elo+
Party 2
Bakasura
Bakasura
iHao DaruhX
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
xGEMx Angel
Hou Yi
Level 159
God Stats
14W - 19L
1,464 SR
Queue Stats
917W - 950L
1,480 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,471 Elo+

VS

Team Averages
Level 113
1,506 SR
1,413 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Arrvaxx
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,308 Elo+
Party 1
Cerberus
Cerberus
Daggert
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
MagicShellofGay
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Fenrir
Fenrir
joaquinTUVIEJA
Fenrir
Level 105
God Stats
2W - 1L
1,532 SR
Queue Stats
69W - 65L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ashmia
He Bo
19
6 / 7 / 20
12,501
695
17,176
17,361
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
CoquitaDLata
Amaterasu
19
2 / 8 / 25
12,065
670
10,469
24,491
20,035
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 4 / 18
13,813
767
26,482
24,417
8,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
iHao DaruhX
Bakasura
20
10 / 7 / 18
12,980
721
11,192
21,410
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
20
9 / 7 / 22
13,366
743
23,607
18,594
5,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
4 / 5 / 17
13,534
752
27,062
20,845
9,376
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Arrvaxx
Olorun
20
5 / 7 / 13
13,766
765
16,233
19,735
8,972
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Daggert
Cerberus
20
5 / 9 / 15
12,667
704
15,482
29,046
31,470
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 8 / 7
13,452
747
24,185
14,880
5,687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 9 / 13
13,643
758
9,411
19,276
7,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
96
38
Kills
31
33
Deaths
38
103
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
5
17
2.5
W
Olorun
Arrvaxx
Olorun
5
7
13
1.64
L
He Bo
Ashmia
He Bo
6
7
20
2.29
L
Amaterasu
CoquitaDLata
Amaterasu
2
8
25
1.81
W
Cerberus
Daggert
Cerberus
5
9
15
1.39
W
11
8
7
1.81
L
11
4
18
5
L
Bakasura
iHao DaruhX
Bakasura
10
7
18
2.71
W
6
9
13
1.39
L
Hou Yi
9
7
22
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,926
Damage
92,373
106,273
Taken
103,782
47,757
Mitigated
63,196
46,005
Healing
35,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
27,062
1,412
3,033
7,106
20,845
9,376
531
2,859
17,530
59,675
0
W
Olorun
Arrvaxx
Olorun
16,233
6,576
3,365
5,187
19,735
8,972
2,404
3,213
16,090
46,128
0
L
He Bo
Ashmia
He Bo
17,176
668
2,908
3,376
17,361
5,333
382
13,012
4,349
33,372
0
L
Amaterasu
CoquitaDLata
Amaterasu
10,469
2,889
1,236
7,512
24,491
20,035
994
20,078
4,413
0
17,882
W
Cerberus
Daggert
Cerberus
15,482
1,082
1,743
7,263
29,046
31,470
206
6,203
22,387
29,644
0
W
24,185
3,933
64
1,079
14,880
5,687
964
951
13,859
38,397
0
L
26,482
3,140
4,101
12,573
24,417
8,487
491
19,010
5,407
0
60,182
L
Bakasura
iHao DaruhX
Bakasura
11,192
8,979
2,437
5,719
21,410
8,539
700
15,989
5,421
0
21,594
W
9,411
666
2,672
3,850
19,276
7,691
736
3,950
14,351
0
17,021
L
Hou Yi
23,607
8,520
3,156
2,987
18,594
5,363
165
14,873
3,721
0
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
67,062
195
Minions Killed
189
0
Camps Cleared
0
1,642,774
Distance Traveled
1,517,022
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,534
752
77
4
0
321,398
0
W
Olorun
13,766
765
46
3
0
278,715
0
L
He Bo
12,501
695
28
2
0
309,725
2
L
Amaterasu
12,065
670
8
0
0
347,332
0
W
Cerberus
12,667
704
23
1
0
307,864
2
W
Nu Wa
13,452
747
26
1
0
277,021
0
L
Neith
13,813
767
70
4
0
350,902
0
L
Bakasura
12,980
721
39
2
0
354,733
0
W
Fenrir
13,643
758
17
1
0
332,024
0
L
Hou Yi
13,366
743
50
3
0
280,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role