Player Matchup

Jormungandr
Jormungandr
MonicaaLewinski
Jormungandr
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 72L
1,275 Elo+
Party 1
Nemesis
Nemesis
SeymourButtz007
Nemesis
Level 88
God Stats
5W - 12L
1,404 SR
Queue Stats
569W - 571L
1,268 Elo+
Solo
Artemis
Artemis
StraightBalln06
Artemis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 87L
1,301 Elo+
Solo
Hercules
Hercules
StryfeOfClouds
Hercules
Level 68
God Stats
2W - 3L
1,351 SR
Queue Stats
181W - 209L
1,247 Elo+
Solo
Chaac
Chaac
YOUR CHlLD
Chaac
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 144L
1,279 Elo+
Party 1
Team Averages
Level 62
1,451 SR
1,274 Elo+

VS

Team Averages
Level 92
1,489 SR
1,288 Elo+
Hera
Hera
AppalachianZ
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo
Medusa
Medusa
Dann8A
Medusa
Level 107
God Stats
4W - 0L
1,333 SR
Queue Stats
92W - 87L
1,301 Elo+
Solo
Apollo
Apollo
LEVIATHAN_0369
Apollo
Level 62
God Stats
2W - 4L
1,285 SR
Queue Stats
330W - 369L
1,240 Elo+
Solo
The Morrigan
The Morrigan
TheMalachi
The Morrigan
Level 108
God Stats
2W - 1L
1,721 SR
Queue Stats
113W - 107L
1,226 Elo+
Solo
Hachiman
Hachiman
Xeggie
Hachiman
Level 119
God Stats
2W - 1L
1,609 SR
Queue Stats
53W - 63L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MonicaaLewinski
Jormungandr
20
3 / 11 / 15
13,378
669
7,821
22,799
15,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 8 / 18
11,437
572
7,847
15,344
6,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 5 / 10
15,001
750
22,216
20,642
9,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
20
10 / 5 / 15
14,398
720
12,811
33,572
36,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
20
11 / 11 / 15
15,356
768
27,105
31,905
15,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 18
15,616
781
34,958
14,458
5,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Dann8A
Medusa
20
6 / 6 / 21
14,290
715
20,395
17,836
8,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 10 / 14
13,845
692
11,826
21,158
10,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
TheMalachi
The Morrigan
20
8 / 6 / 22
15,354
768
22,409
16,473
7,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Xeggie
Hachiman
20
6 / 12 / 14
13,990
700
12,405
18,398
5,310
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
127
38
Kills
38
40
Deaths
38
73
Assists
89
Player
Kills
Deaths
Assists
KDA
W
13
4
18
5.5
W
Medusa
Dann8A
Medusa
6
6
21
2.75
W
5
10
14
1.2
L
Jormungandr
MonicaaLewinski
Jormungandr
3
11
15
0.95
L
0
8
18
1.13
L
14
5
10
3.8
L
Hercules
10
5
15
3.5
W
The Morrigan
TheMalachi
The Morrigan
8
6
22
3.17
W
Hachiman
Xeggie
Hachiman
6
12
14
1.08
L
Chaac
11
11
15
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,800
Damage
101,993
124,262
Taken
88,323
83,265
Mitigated
37,977
46,485
Healing
28,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,958
8,438
1,108
2,249
14,458
5,351
1,999
1,894
12,564
57,137
0
W
Medusa
Dann8A
Medusa
20,395
8,045
4,886
4,069
17,836
8,916
1,035
2,512
15,324
0
50,585
W
11,826
6,555
1,681
4,592
21,158
10,845
1,522
1,572
19,586
0
29,610
L
Jormungandr
MonicaaLewinski
Jormungandr
7,821
1,066
0
0
22,799
15,829
517
7,198
15,601
35,506
0
L
7,847
814
1,602
3,590
15,344
6,243
0
8,365
6,979
0
19,388
L
22,216
7,389
1,407
6,374
20,642
9,692
2,012
8,403
12,239
0
62,453
L
Hercules
12,811
1,496
3,871
16,689
33,572
36,214
661
13,018
20,554
0
43,208
W
The Morrigan
TheMalachi
The Morrigan
22,409
6,462
1,662
4,862
16,473
7,555
469
920
15,553
29,432
13,193
W
Hachiman
Xeggie
Hachiman
12,405
7,596
2,019
1,040
18,398
5,310
160
923
17,475
0
25,793
L
Chaac
27,105
3,341
1,392
11,560
31,905
15,287
1,805
11,947
19,958
0
53,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,570
Gold Earned
73,095
215
Minions Killed
206
0
Camps Cleared
0
1,523,222
Distance Traveled
1,639,994
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,616
781
45
2
0
345,602
0
W
Medusa
14,290
715
54
3
0
365,996
0
W
Apollo
13,845
692
32
2
0
336,723
1
L
Jormungandr
13,378
669
32
2
0
272,795
0
L
Nemesis
11,437
572
19
1
0
263,665
2
L
Artemis
15,001
750
70
4
0
310,939
4
L
Hercules
14,398
720
54
3
0
364,409
0
W
The Morrigan
15,354
768
42
2
0
315,045
0
W
Hachiman
13,990
700
33
2
0
276,628
0
L
Chaac
15,356
768
40
2
0
311,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role