Player Matchup

Chang'e
Chang'e
Aeront
Chang'e
Level 16
God Stats
6W - 2L
1,615 SR
Queue Stats
20W - 21L
1,414 Elo+
Solo
Medusa
Medusa
DemonBandit
Medusa
Level 17
God Stats
2W - 1L
1,206 SR
Queue Stats
6W - 6L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Phoeniixii
Heimdallr
Level 28
God Stats
12W - 4L
1,500 SR
Queue Stats
655W - 435L
1,716 Elo+
Solo
Loki
Loki
khiangtee
Loki
Level 27
God Stats
2W - 0L
1,681 SR
Queue Stats
87W - 101L
1,483 Elo+
Solo
Poseidon
Poseidon
МистерХлебушек
Poseidon
Level 12
God Stats
3W - 1L
1,669 SR
Queue Stats
17W - 22L
1,397 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,486 Elo+

VS

Team Averages
Level 26
1,534 SR
1,487 Elo+
Mercury
Mercury
DYMP
Mercury
Level 26
God Stats
1W - 8L
1,264 SR
Queue Stats
57W - 53L
1,523 Elo+
Solo
Awilix
Awilix
Tanjîrô
Awilix
Level 28
God Stats
32W - 17L
1,658 SR
Queue Stats
93W - 62L
1,606 Elo+
Solo
Yemoja
Yemoja
TragatelaEntera
Yemoja
Level 29
God Stats
1W - 8L
1,274 SR
Queue Stats
206W - 220L
1,393 Elo+
Solo
Neith
Neith
ZeMaritus
Neith
Level 20
God Stats
14W - 14L
1,777 SR
Queue Stats
420W - 432L
1,355 Elo+
Solo
Eset
Eset
怎么回事小老弟
Eset
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
4W - 11L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aeront
Chang'e
6
0 / 2 / 0
9,026
311
629
1,726
302
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Medusa
20
7 / 7 / 4
14,612
504
12,315
17,192
12,806
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Phoeniixii
Heimdallr
20
20 / 3 / 3
21,137
729
47,145
22,773
12,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
3 / 7 / 6
15,408
531
5,154
17,085
7,197
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 2
15,017
518
11,980
17,411
6,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DYMP
Mercury
20
6 / 9 / 5
14,176
489
15,680
26,185
10,253
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Tanjîrô
Awilix
20
15 / 8 / 3
15,905
548
24,863
23,888
31,930
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 2
10,722
370
680
13,608
13,462
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
ZeMaritus
Neith
12
0 / 8 / 0
9,415
325
4,008
11,700
3,217
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 8 / 4
12,918
445
9,134
18,349
5,526
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
34
Kills
27
27
Deaths
34
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aeront
Chang'e
0
2
0
0
L
Mercury
DYMP
Mercury
6
9
5
0.94
W
Medusa
7
7
4
1.29
W
Heimdallr
Phoeniixii
Heimdallr
20
3
3
7.17
L
Awilix
Tanjîrô
Awilix
15
8
3
2.06
L
0
1
2
1
L
Neith
ZeMaritus
Neith
0
8
0
0
W
Loki
3
7
6
0.86
W
4
8
2
0.63
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,223
Damage
54,365
76,187
Taken
93,730
39,486
Mitigated
64,388
19,574
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aeront
Chang'e
629
164
0
610
1,726
302
0
0
1,726
3,722
0
L
Mercury
DYMP
Mercury
15,680
8,110
0
5,393
26,185
10,253
522
3,333
22,852
0
109,108
W
Medusa
12,315
6,659
0
2,686
17,192
12,806
3,852
880
16,312
0
71,137
W
Heimdallr
Phoeniixii
Heimdallr
47,145
23,850
0
8,220
22,773
12,387
5,369
4,124
18,649
0
212,131
L
Awilix
Tanjîrô
Awilix
24,863
11,237
0
4,114
23,888
31,930
1,729
3,989
19,899
0
104,313
L
680
342
669
1,131
13,608
13,462
0
1,183
12,425
14,651
0
L
Neith
ZeMaritus
Neith
4,008
456
0
1,463
11,700
3,217
414
1,168
10,532
0
43,310
W
Loki
5,154
1,831
0
4,169
17,085
7,197
315
1,686
15,399
0
111,325
W
11,980
1,811
0
3,889
17,411
6,794
5,354
3,124
14,287
102,429
0
L
9,134
360
543
2,940
18,349
5,526
0
2,936
15,394
64,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,200
Gold Earned
63,136
706
Minions Killed
533
0
Camps Cleared
0
2,051,739
Distance Traveled
2,532,730
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,026
311
4
0
0
44,689
0
L
Mercury
14,176
489
159
5
0
596,248
4
W
Medusa
14,612
504
109
4
0
491,641
5
W
Heimdallr
21,137
729
278
10
0
568,308
7
L
Awilix
15,905
548
158
5
0
539,926
1
L
Yemoja
10,722
370
20
1
0
525,075
2
L
Neith
9,415
325
74
3
0
354,026
6
W
Loki
15,408
531
165
6
0
505,689
2
W
Poseidon
15,017
518
150
5
0
441,412
4
L
Eset
12,918
445
122
4
0
517,455
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role