Player Matchup

Kuzenbo
Kuzenbo
JerryDabdusky
Kuzenbo
Level 33
God Stats
2W - 0L
1,501 SR
Queue Stats
6W - 11L
1,350 Elo+
Party 2
Achilles
Achilles
MORTISARUMDRACO
Achilles
Level 107
God Stats
7W - 1L
1,696 SR
Queue Stats
157W - 172L
1,496 Elo+
Solo
Chiron
Chiron
MonsterCan
Chiron
Level 56
God Stats
2W - 0L
1,521 SR
Queue Stats
31W - 31L
1,493 Elo+
Party 2
Chernobog
Chernobog
Par_ViLu
Chernobog
Level 104
God Stats
1W - 1L
1,322 SR
Queue Stats
162W - 174L
1,480 Elo+
Solo
Chronos
Chronos
Zombomb1
Chronos
Level 69
God Stats
6W - 2L
1,966 SR
Queue Stats
394W - 345L
1,521 Elo+
Solo
Team Averages
Level 74
1,601 SR
1,468 Elo+

VS

Team Averages
Level 111
1,529 SR
1,441 Elo+
Chernobog
Chernobog
JDSeifu
Chernobog
Level 84
God Stats
0W - 1L
1,443 SR
Queue Stats
5W - 9L
1,457 Elo+
Party 1
Freya
Freya
Lecnation21
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,455 Elo+
Party 1
Rama
Rama
WukongSSStyle
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,520 Elo+
Party 1
Ymir
Ymir
gigglez5456
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 1
Bacchus
Bacchus
krept4r
Bacchus
Level 121
God Stats
1W - 1L
1,702 SR
Queue Stats
49W - 37L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
7 / 6 / 13
10,355
941
11,642
13,484
11,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
9 / 4 / 14
10,467
952
10,687
17,100
19,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
MonsterCan
Chiron
16
4 / 1 / 12
9,600
873
10,057
7,119
2,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Par_ViLu
Chernobog
18
4 / 1 / 19
10,558
960
11,259
6,509
3,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Zombomb1
Chronos
16
3 / 4 / 15
9,544
868
9,781
9,390
3,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JDSeifu
Chernobog
15
5 / 5 / 10
9,085
826
10,795
11,975
5,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 5 / 8
9,666
879
8,563
10,623
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 6 / 9
9,195
836
6,092
10,303
3,737
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 7 / 9
7,950
723
9,001
14,089
12,780
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bacchus
krept4r
Bacchus
17
1 / 4 / 13
9,305
846
9,693
13,397
14,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
27
Kills
16
16
Deaths
27
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chernobog
JDSeifu
Chernobog
5
5
10
2
W
Kuzenbo
7
6
13
2.25
L
6
5
8
2
W
Achilles
9
4
14
4
W
Chiron
MonsterCan
Chiron
4
1
12
10
W
Chernobog
Par_ViLu
Chernobog
4
1
19
13.5
L
3
6
9
1.25
W
Chronos
Zombomb1
Chronos
3
4
15
2.63
L
1
7
9
0.79
L
Bacchus
krept4r
Bacchus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,426
Damage
44,144
53,602
Taken
60,387
40,778
Mitigated
41,451
22,283
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
JDSeifu
Chernobog
10,795
7,602
856
2,226
11,975
5,407
781
3,664
8,311
0
20,746
W
Kuzenbo
11,642
3,114
0
28
13,484
11,571
437
5,818
7,666
15,256
0
L
8,563
2,519
744
2,248
10,623
4,701
369
3,240
7,383
21,408
0
W
Achilles
10,687
2,983
2,119
6,004
17,100
19,348
110
8,190
8,910
0
16,314
W
Chiron
MonsterCan
Chiron
10,057
4,160
3,936
3,899
7,119
2,962
1,397
3,592
3,527
0
24,854
W
Chernobog
Par_ViLu
Chernobog
11,259
7,455
3,347
1,275
6,509
3,103
2,531
3,467
3,042
0
38,252
L
6,092
4,336
2,528
1,232
10,303
3,737
560
2,945
7,358
0
13,553
W
Chronos
Zombomb1
Chronos
9,781
3,198
891
784
9,390
3,794
1,281
6,190
3,200
18,458
0
L
9,001
32
1,903
961
14,089
12,780
0
5,422
8,667
18,200
0
L
Bacchus
krept4r
Bacchus
9,693
800
1,056
1,497
13,397
14,826
105
6,152
7,245
25,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
45,201
115
Minions Killed
119
0
Camps Cleared
0
1,059,450
Distance Traveled
963,761
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,085
826
21
2
0
195,743
1
W
Kuzenbo
10,355
941
8
1
0
231,764
0
L
Freya
9,666
879
28
3
0
191,571
0
W
Achilles
10,467
952
5
0
0
220,492
1
W
Chiron
9,600
873
19
2
0
213,447
1
W
Chernobog
10,558
960
58
5
0
203,094
3
L
Rama
9,195
836
24
2
0
183,758
0
W
Chronos
9,544
868
25
2
0
190,653
2
L
Ymir
7,950
723
19
2
0
177,417
0
L
Bacchus
9,305
846
27
2
0
215,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role