Player Matchup

Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 129
God Stats
5W - 4L
1,497 SR
Queue Stats
795W - 855L
1,220 MMR
Solo
Heimdallr
Heimdallr
Bronze III
T3PP3N
Heimdallr
Bronze III
Level 34
God Stats
2W - 2L
1,284 SR
Queue Stats
10W - 18L
1,407 MMR
Solo
Hera
Hera
Silver II
jacob30soccer
Hera
Silver II
Level 69
God Stats
5W - 4L
1,537 SR
Queue Stats
31W - 27L
1,394 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,439 SR
1,341 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 56
1,328 SR
1,244 MMR
Medusa
Medusa
Bronze I
BudBundyyy
Medusa
Bronze I
Level 59
God Stats
5W - 5L
1,169 SR
Queue Stats
107W - 92L
1,195 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Giovinchi
Cu Chulainn
Bronze III
Level 32
God Stats
2W - 1L
1,469 SR
Queue Stats
61W - 59L
1,500 MMR
Party 1
He Bo
He Bo
Silver IV
MCKNlGHTMARE
He Bo
Silver IV
Level 76
God Stats
2W - 1L
1,346 SR
Queue Stats
14W - 25L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
6 / 5 / 9
16,285
679
13,860
18,701
6,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
T3PP3N
Heimdallr
18
3 / 11 / 12
15,271
636
13,176
20,518
8,817
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 10 / 9
17,113
713
18,426
21,422
8,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisChaacZeusKumbhakarnaYmir

VS

Bans
BacchusArtemisOdinSkadiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BudBundyyy
Medusa
20
11 / 6 / 10
17,671
736
20,655
21,746
11,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Giovinchi
Cu Chulainn
20
8 / 5 / 17
16,603
692
13,665
28,204
43,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 7 / 13
16,145
673
16,670
16,444
7,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
18
Kills
26
26
Deaths
18
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
5
9
2.1
W
Medusa
BudBundyyy
Medusa
11
6
10
2.67
W
Cu Chulainn
Giovinchi
Cu Chulainn
8
5
17
3.3
W
7
7
13
1.93
L
Heimdallr
T3PP3N
Heimdallr
3
11
12
0.82
L
9
10
9
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,462
Damage
50,990
60,641
Taken
66,394
24,023
Mitigated
62,607
8,675
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,860
4,717
0
1,925
18,701
6,761
1,756
6,133
12,568
0
83,875
W
Medusa
BudBundyyy
Medusa
20,655
8,380
0
2,858
21,746
11,480
2,052
5,005
16,741
0
95,311
W
Cu Chulainn
Giovinchi
Cu Chulainn
13,665
2,559
1,203
1,467
28,204
43,906
1,084
8,069
20,135
1,538
71,568
W
16,670
69
0
3,323
16,444
7,221
1,388
5,472
10,972
75,670
0
L
Heimdallr
T3PP3N
Heimdallr
13,176
6,607
682
1,369
20,518
8,817
463
4,976
15,542
0
61,579
L
18,426
4,113
962
3,737
21,422
8,445
1,564
5,896
15,526
93,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
50,419
265
Minions Killed
270
0
Camps Cleared
0
1,068,784
Distance Traveled
1,273,586
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,285
679
77
3
0
353,371
0
W
Medusa
17,671
736
117
5
0
389,971
2
W
Cu Chulainn
16,603
692
71
3
0
461,833
5
W
He Bo
16,145
673
82
3
0
421,782
1
L
Heimdallr
15,271
636
66
3
0
359,050
2
L
Hera
17,113
713
122
5
0
356,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role