Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Voluge526
Jormungandr
Level 109
God Stats
0W - 2L
1,497 SR
Queue Stats
96W - 121L
1,382 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,476 Elo+

VS

Team Averages
Level 97
1,667 SR
1,467 Elo+
Jormungandr
Jormungandr
Andzinho
Jormungandr
Level 64
God Stats
1W - 0L
1,498 SR
Queue Stats
2W - 2L
1,367 Elo+
Solo
Horus
Horus
DarthNoctus
Horus
Level 117
God Stats
14W - 7L
1,905 SR
Queue Stats
274W - 299L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
Jocheve
Heimdallr
Level 116
God Stats
23W - 25L
1,586 SR
Queue Stats
408W - 417L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
L4ST M3X1C4N 69
Ratatoskr
Level 67
God Stats
3W - 2L
1,564 SR
Queue Stats
89W - 116L
1,548 Elo+
Party 1
Hel
Hel
chavakillyou
Hel
Level 120
God Stats
30W - 16L
1,781 SR
Queue Stats
304W - 326L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 4 / 8
18,767
494
39,010
48,921
75,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
20
8 / 9 / 4
17,671
465
21,674
29,054
8,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
 
Hun Batz
20
8 / 8 / 7
17,304
455
22,796
34,231
23,536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
 
Janus
19
0 / 6 / 8
14,482
381
9,216
14,576
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Voluge526
Jormungandr
20
3 / 11 / 6
16,650
438
18,560
37,371
48,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andzinho
Jormungandr
20
0 / 1 / 15
18,591
489
25,099
32,706
60,261
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 2 / 28
17,642
464
15,586
35,258
61,199
Heimdallr
Jocheve
Heimdallr
20
20 / 7 / 10
20,896
550
54,574
33,638
19,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
L4ST M3X1C4N 69
Ratatoskr
20
12 / 7 / 13
19,452
512
25,866
27,767
14,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 7 / 12
16,913
445
16,747
22,841
11,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
24
Kills
38
38
Deaths
24
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
8
2.25
L
Hou Yi
 
Hou Yi
8
9
4
1.11
L
Hun Batz
 
Hun Batz
8
8
7
1.44
L
Janus
 
Janus
0
6
8
0.67
W
Jormungandr
Andzinho
Jormungandr
0
1
15
7.5
W
2
2
28
8
W
Heimdallr
Jocheve
Heimdallr
20
7
10
3.57
W
Ratatoskr
L4ST M3X1C4N 69
Ratatoskr
12
7
13
2.64
L
Jormungandr
Voluge526
Jormungandr
3
11
6
0.55
W
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,256
Damage
137,872
164,153
Taken
152,210
160,827
Mitigated
167,159
51,167
Healing
45,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
39,010
11,448
0
25,774
48,921
75,843
1,432
17,356
31,565
7,173
154,427
L
Hou Yi
 
Hou Yi
21,674
13,753
0
8,313
29,054
8,855
5,351
5,993
23,050
0
119,869
L
Hun Batz
 
Hun Batz
22,796
4,906
0
8,097
34,231
23,536
919
5,383
28,844
0
136,421
L
Janus
 
Janus
9,216
447
0
3,312
14,576
4,098
423
4,637
9,939
83,436
0
W
Jormungandr
Andzinho
Jormungandr
25,099
4,323
0
1,225
32,706
60,261
1,696
3,898
28,808
132,295
0
W
15,586
6,160
5,614
8,791
35,258
61,199
705
7,986
27,272
0
43,168
W
Heimdallr
Jocheve
Heimdallr
54,574
20,459
0
5,681
33,638
19,769
7,498
8,508
25,130
0
202,414
W
Ratatoskr
L4ST M3X1C4N 69
Ratatoskr
25,866
7,426
0
4,345
27,767
14,603
2,636
6,607
21,160
0
116,707
L
Jormungandr
Voluge526
Jormungandr
18,560
3,400
1,504
4,167
37,371
48,495
28
8,477
28,894
83,166
0
W
16,747
1,327
9,645
10,458
22,841
11,327
213
3,935
18,906
96,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,874
Gold Earned
93,494
854
Minions Killed
710
0
Camps Cleared
0
3,271,477
Distance Traveled
3,436,421
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,767
494
239
6
0
724,513
6
L
Hou Yi
17,671
465
193
5
0
649,377
5
L
Hun Batz
17,304
455
184
5
0
741,139
5
L
Janus
14,482
381
130
3
0
538,918
4
W
Jormungandr
18,591
489
204
5
0
718,321
6
W
Horus
17,642
464
20
1
0
716,744
16
W
Heimdallr
20,896
550
223
6
0
639,395
2
W
Ratatoskr
19,452
512
135
4
0
763,537
4
L
Jormungandr
16,650
438
108
3
0
617,530
18
W
Hel
16,913
445
128
3
0
598,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role