Player Matchup

Ymir
Ymir
Abyss_tran22
Ymir
Level 86
God Stats
0W - 3L
1,154 SR
Queue Stats
6W - 11L
1,636 Elo+
Party 2
Mercury
Mercury
Blaneeeee
Mercury
Level 102
God Stats
2W - 1L
1,773 SR
Queue Stats
50W - 53L
1,501 Elo+
Solo
Eset
Eset
Jokers1stJoke
Eset
Level 109
God Stats
4W - 3L
1,535 SR
Queue Stats
166W - 160L
1,521 Elo+
Solo
Yemoja
Yemoja
Silent2016Killer
Yemoja
Level 84
God Stats
3W - 2L
1,702 SR
Queue Stats
101W - 85L
1,546 Elo+
Party 2
Freya
Freya
TYShenlong
Freya
Level 114
God Stats
17W - 11L
1,690 SR
Queue Stats
496W - 503L
1,557 Elo+
Solo
Team Averages
Level 99
1,571 SR
1,552 Elo+

VS

Team Averages
Level 114
1,520 SR
1,549 Elo+
Fenrir
Fenrir
AFK4never
Fenrir
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 239L
1,571 Elo+
Party 1
Sol
Sol
KBWS57
Sol
Level 149
God Stats
5W - 3L
1,499 SR
Queue Stats
149W - 138L
1,520 Elo+
Party 1
Scylla
Scylla
RyRy1990
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,547 Elo+
Solo
Cerberus
Cerberus
SharpMoss854
Cerberus
Level 76
God Stats
2W - 2L
1,396 SR
Queue Stats
167W - 168L
1,522 Elo+
Party 1
Ra
Ra
Tractorcito7039
Ra
Level 123
God Stats
13W - 6L
1,703 SR
Queue Stats
339W - 306L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 12
9,256
661
7,246
19,580
24,455
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Blaneeeee
Mercury
17
2 / 6 / 16
9,947
711
8,344
17,241
13,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
8 / 5 / 9
11,337
810
20,772
11,679
4,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 4 / 12
9,972
712
9,226
14,605
12,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
17
5 / 5 / 7
10,185
728
15,453
14,139
5,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AFK4never
Fenrir
17
11 / 8 / 9
11,549
825
15,540
18,127
14,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
KBWS57
Sol
18
6 / 6 / 10
11,374
812
15,052
18,982
8,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
RyRy1990
Scylla
19
2 / 1 / 17
11,178
798
11,816
9,286
8,920
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SharpMoss854
Cerberus
19
3 / 4 / 15
11,058
790
8,388
18,043
20,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 2 / 18
11,811
844
13,909
12,508
7,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
21
Kills
26
26
Deaths
21
56
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AFK4never
Fenrir
11
8
9
1.94
L
2
6
12
1.33
L
Mercury
Blaneeeee
Mercury
2
6
16
1.67
L
8
5
9
2.5
W
Sol
KBWS57
Sol
6
6
10
1.83
W
Scylla
RyRy1990
Scylla
2
1
17
10.5
W
Cerberus
SharpMoss854
Cerberus
3
4
15
2.63
L
4
4
12
2.5
L
Freya
5
5
7
1.7
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,041
Damage
64,705
77,244
Taken
76,946
60,090
Mitigated
60,093
23,857
Healing
40,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AFK4never
Fenrir
15,540
2,080
1,418
2,201
18,127
14,602
0
12,419
5,708
0
20,412
L
7,246
738
2,029
1,063
19,580
24,455
0
12,401
7,179
13,107
0
L
Mercury
Blaneeeee
Mercury
8,344
2,981
1,009
1,112
17,241
13,550
0
9,478
7,763
0
14,083
L
20,772
1,727
4,108
1,260
11,679
4,447
0
7,705
3,974
55,525
0
W
Sol
KBWS57
Sol
15,052
3,471
1,212
7,405
18,982
8,975
2,354
11,749
7,233
29,702
0
W
Scylla
RyRy1990
Scylla
11,816
1,143
2,022
1,971
9,286
8,920
764
6,581
2,705
29,393
0
W
Cerberus
SharpMoss854
Cerberus
8,388
443
1,121
4,608
18,043
20,055
639
12,429
5,614
21,573
0
L
9,226
1,646
6,383
2,106
14,605
12,524
315
9,317
5,288
21,055
0
L
Freya
15,453
4,239
1,403
3,384
14,139
5,114
407
10,264
3,875
24,402
0
W
13,909
362
12,934
6,010
12,508
7,541
912
9,519
2,989
44,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
56,970
139
Minions Killed
183
0
Camps Cleared
0
1,201,400
Distance Traveled
1,290,929
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,549
825
10
1
0
239,412
0
L
Ymir
9,256
661
10
1
0
213,182
0
L
Mercury
9,947
711
13
1
0
266,688
0
L
Eset
11,337
810
74
5
0
257,282
0
W
Sol
11,374
812
30
2
0
215,974
1
W
Scylla
11,178
798
45
3
0
245,658
0
W
Cerberus
11,058
790
31
2
0
277,289
0
L
Yemoja
9,972
712
23
2
0
232,627
1
L
Freya
10,185
728
19
1
0
231,621
1
W
Ra
11,811
844
67
5
0
312,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role