Player Matchup

Rama
Rama
Bloodcoil
Rama
Level 114
God Stats
4W - 1L
1,898 SR
Queue Stats
89W - 77L
1,654 Elo+
Party 3
Achilles
Achilles
BrandonBear
Achilles
Level 86
God Stats
1W - 1L
1,280 SR
Queue Stats
106W - 85L
1,668 Elo+
Party 3
Fenrir
Fenrir
Cesar243
Fenrir
Level 148
God Stats
1W - 1L
1,332 SR
Queue Stats
95W - 68L
1,655 Elo+
Party 1
King Arthur
King Arthur
Regahlian
King Arthur
Level 69
God Stats
17W - 13L
1,557 SR
Queue Stats
117W - 86L
1,686 Elo+
Party 3
Raijin
Raijin
layke97
Raijin
Level 154
God Stats
6W - 5L
1,677 SR
Queue Stats
208W - 185L
1,609 Elo+
Party 1
Team Averages
Level 114
1,549 SR
1,654 Elo+

VS

Team Averages
Level 125
1,615 SR
1,653 Elo+
Fafnir
Fafnir
Acorn
Fafnir
Level 109
God Stats
3W - 1L
1,717 SR
Queue Stats
70W - 61L
1,687 Elo+
Party 2
Erlang Shen
Erlang Shen
Dekimashitaa
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 155L
1,652 Elo+
Solo
Janus
Janus
Rigbo14
Janus
Level 148
God Stats
114W - 142L
1,477 SR
Queue Stats
355W - 359L
1,597 Elo+
Solo
Bastet
Bastet
SkylerQx
Bastet
Level 106
God Stats
1W - 1L
1,712 SR
Queue Stats
70W - 56L
1,683 Elo+
Party 2
Baron Samedi
Baron Samedi
alexmgar
Baron Samedi
Level 155
God Stats
3W - 4L
1,668 SR
Queue Stats
186W - 173L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
3 / 6 / 15
14,158
708
18,693
22,473
8,685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
BrandonBear
Achilles
20
7 / 5 / 12
14,975
749
20,268
28,226
31,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Cesar243
Fenrir
20
6 / 6 / 16
16,013
801
16,760
22,816
15,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
Regahlian
King Arthur
19
3 / 5 / 17
13,832
692
19,576
25,302
33,132
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
layke97
Raijin
20
12 / 2 / 7
17,645
882
29,179
21,250
9,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acorn
Fafnir
20
8 / 2 / 9
16,336
817
18,622
23,418
35,420
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Dekimashitaa
Erlang Shen
19
3 / 7 / 12
13,021
651
15,454
30,543
27,330
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Rigbo14
Janus
20
5 / 8 / 10
13,962
698
29,809
24,220
9,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SkylerQx
Bastet
18
2 / 7 / 9
12,105
605
12,721
18,308
11,265
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
alexmgar
Baron Samedi
20
6 / 7 / 7
14,766
738
19,150
21,937
16,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
71
31
Kills
24
24
Deaths
31
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Acorn
Fafnir
8
2
9
6.25
W
Rama
3
6
15
1.75
W
Achilles
BrandonBear
Achilles
7
5
12
2.6
W
Fenrir
Cesar243
Fenrir
6
6
16
2.33
L
Erlang Shen
Dekimashitaa
Erlang Shen
3
7
12
1.29
W
King Arthur
Regahlian
King Arthur
3
5
17
2.3
L
Janus
Rigbo14
Janus
5
8
10
1.25
L
Bastet
SkylerQx
Bastet
2
7
9
0.93
L
Baron Samedi
alexmgar
Baron Samedi
6
7
7
1.36
W
Raijin
layke97
Raijin
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,476
Damage
95,756
120,067
Taken
118,426
98,371
Mitigated
99,724
35,814
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Acorn
Fafnir
18,622
5,409
0
5,821
23,418
35,420
111
6,542
16,028
32,878
0
W
Rama
18,693
15,363
0
6,659
22,473
8,685
3,021
13,890
8,583
0
61,179
W
Achilles
BrandonBear
Achilles
20,268
5,045
0
8,862
28,226
31,854
1,368
15,840
12,386
0
52,686
W
Fenrir
Cesar243
Fenrir
16,760
3,154
0
5,997
22,816
15,687
83
11,942
10,874
268
55,377
L
Erlang Shen
Dekimashitaa
Erlang Shen
15,454
6,497
0
8,209
30,543
27,330
212
7,934
21,898
0
43,347
W
King Arthur
Regahlian
King Arthur
19,576
2,029
0
8,743
25,302
33,132
620
13,244
12,058
0
38,798
L
Janus
Rigbo14
Janus
29,809
1,324
308
5,191
24,220
9,197
0
5,515
18,281
74,548
0
L
Bastet
SkylerQx
Bastet
12,721
2,715
0
1,184
18,308
11,265
1
2,735
15,280
0
24,532
L
Baron Samedi
alexmgar
Baron Samedi
19,150
606
2,460
4,629
21,937
16,512
336
6,811
14,776
59,901
0
W
Raijin
layke97
Raijin
29,179
1,391
983
4,570
21,250
9,013
726
13,549
6,951
82,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,623
Gold Earned
70,190
455
Minions Killed
347
10
Camps Cleared
5
1,796,505
Distance Traveled
1,733,110
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
16,336
817
33
2
0
413,495
4
W
Rama
14,158
708
92
5
1
325,498
1
W
Achilles
14,975
749
72
4
5
372,228
0
W
Fenrir
16,013
801
76
4
4
358,997
1
L
Erlang Shen
13,021
651
57
3
2
322,619
1
W
King Arthur
13,832
692
45
2
0
371,308
0
L
Janus
13,962
698
99
5
2
347,746
3
L
Bastet
12,105
605
50
3
0
318,241
0
L
Baron Samedi
14,766
738
108
5
1
331,009
5
W
Raijin
17,645
882
170
9
0
368,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role