Player Matchup

Anhur
Anhur
Juanpaos394
Anhur
Level 9
God Stats
3W - 4L
1,304 SR
Queue Stats
11W - 10L
1,051 Elo+
Party 1
Bakasura
Bakasura
Sangry25
Bakasura
Level 18
God Stats
6W - 4L
1,520 SR
Queue Stats
19W - 22L
1,110 Elo+
Party 1
Cerberus
Cerberus
danielQ1411
Cerberus
Level 13
God Stats
4W - 4L
1,390 SR
Queue Stats
13W - 19L
1,123 Elo+
Party 1
Fenrir
Fenrir
juesvimo27
Fenrir
Level 15
God Stats
11W - 15L
1,295 SR
Queue Stats
24W - 27L
1,071 Elo+
Party 1
Ymir
Ymir
xXFpardoXx
Ymir
Level 15
God Stats
17W - 19L
1,266 SR
Queue Stats
21W - 27L
1,054 Elo+
Party 1
Team Averages
Level 14
1,355 SR
1,082 Elo+

VS

Team Averages
Level 22
1,342 SR
1,082 Elo+
Scylla
Scylla
BADBOYZMcAFRO
Scylla
Level 40
God Stats
2W - 4L
1,159 SR
Queue Stats
207W - 287L
1,187 Elo+
Party 3
Nox
Nox
BlueEyeKhaleesi
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 59L
985 Elo+
Party 2
Loki
Loki
RaW Drop35
Loki
Level 19
God Stats
5W - 13L
1,466 SR
Queue Stats
54W - 113L
1,142 Elo+
Party 3
Da Ji
Da Ji
Violet-Knight22
Da Ji
Level 15
God Stats
7W - 18L
1,189 SR
Queue Stats
43W - 64L
1,040 Elo+
Party 2
Hercules
Hercules
angel iris gunn
Hercules
Level 12
God Stats
1W - 2L
1,394 SR
Queue Stats
53W - 94L
1,058 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 15
15,903
1,136
32,898
17,601
8,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Sangry25
Bakasura
20
12 / 1 / 19
15,221
1,087
28,144
14,842
8,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
danielQ1411
Cerberus
19
1 / 4 / 21
12,731
909
8,824
12,732
14,722
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
juesvimo27
Fenrir
19
5 / 5 / 13
12,898
921
14,662
13,198
6,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 27
15,181
1,084
12,126
19,208
28,435
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 4
13,806
986
26,077
21,499
4,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 10 / 4
11,866
848
4,557
17,123
4,420
18
2 / 10 / 7
12,645
903
13,032
22,469
5,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 6 / 6
13,222
944
11,513
27,835
10,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
17
0 / 4 / 5
11,468
819
9,061
17,210
8,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
38
38
Kills
12
13
Deaths
38
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
1
10
4
0.3
W
16
2
15
11.75
L
2
10
7
0.55
W
Bakasura
Sangry25
Bakasura
12
1
19
21.5
L
3
6
6
1
L
Hercules
0
4
5
0.63
W
Cerberus
danielQ1411
Cerberus
1
4
21
2.88
W
Fenrir
juesvimo27
Fenrir
5
5
13
2.3
W
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,654
Damage
64,240
77,581
Taken
106,136
67,463
Mitigated
32,513
10,350
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,077
1,466
0
0
21,499
4,166
0
4,489
16,520
43,699
0
L
4,557
1,797
0
0
17,123
4,420
0
4,569
11,924
12,032
0
W
32,898
24,272
0
4,331
17,601
8,924
0
7,141
10,460
0
57,229
L
13,032
7,716
0
0
22,469
5,082
0
3,703
18,446
0
22,748
W
Bakasura
Sangry25
Bakasura
28,144
21,498
0
3,284
14,842
8,529
0
6,662
8,180
0
35,230
L
11,513
3,861
0
0
27,835
10,238
0
4,836
21,252
0
17,406
L
Hercules
9,061
1,780
0
2,630
17,210
8,607
0
3,353
13,048
0
16,129
W
Cerberus
danielQ1411
Cerberus
8,824
1,272
0
1,662
12,732
14,722
0
5,137
7,595
22,592
0
W
Fenrir
juesvimo27
Fenrir
14,662
2,543
0
923
13,198
6,853
0
4,923
8,275
0
23,616
W
12,126
2,412
0
150
19,208
28,435
0
6,771
12,437
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,934
Gold Earned
63,007
173
Minions Killed
107
3
Camps Cleared
1
1,314,932
Distance Traveled
1,074,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,806
986
43
3
1
199,701
0
L
Nox
11,866
848
13
1
0
198,504
0
W
Anhur
15,903
1,136
58
4
1
228,382
0
L
Loki
12,645
903
15
1
0
200,005
0
W
Bakasura
15,221
1,087
50
4
1
335,714
0
L
Da Ji
13,222
944
19
1
0
268,035
0
L
Hercules
11,468
819
17
1
0
208,327
0
W
Cerberus
12,731
909
22
2
1
242,785
0
W
Fenrir
12,898
921
18
1
0
242,581
0
W
Ymir
15,181
1,084
25
2
0
265,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role