Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AAQ_2013
Anubis
Level 54
God Stats
2W - 12L
1,448 SR
Queue Stats
100W - 156L
1,078 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ZABUZA_I_
Kumbhakarna
Level 59
God Stats
14W - 16L
1,226 SR
Queue Stats
308W - 416L
1,191 Elo+
Party 3
Neith
Neith
iKa3boL-
Neith
Level 28
God Stats
0W - 1L
1,318 SR
Queue Stats
68W - 118L
1,221 Elo+
Party 3
Hercules
Hercules
waIEedovic
Hercules
Level 24
God Stats
7W - 22L
1,244 SR
Queue Stats
195W - 282L
1,180 Elo+
Party 3
Team Averages
Level 42
1,347 SR
1,234 Elo+

VS

Team Averages
Level 50
1,605 SR
1,372 Elo+
Artemis
Artemis
Pabuba99
Artemis
Level 47
God Stats
12W - 8L
1,762 SR
Queue Stats
291W - 314L
1,436 Elo+
Party 2
Scylla
Scylla
ikwach
Scylla
Level 28
God Stats
212W - 276L
1,377 SR
Queue Stats
269W - 358L
1,204 Elo+
Party 1
Hera
Hera
joshuajulio
Hera
Level 57
God Stats
7W - 3L
1,847 SR
Queue Stats
126W - 103L
1,527 Elo+
Party 2
Fenrir
Fenrir
rb452007
Fenrir
Level 68
God Stats
16W - 14L
1,540 SR
Queue Stats
432W - 445L
1,434 Elo+
Party 2
Bacchus
Bacchus
troy_ntwrk
Bacchus
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
317W - 364L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 12 / 11
12,342
494
14,109
27,405
9,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
AAQ_2013
Anubis
20
11 / 13 / 8
13,925
557
25,682
23,685
11,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ZABUZA_I_
Kumbhakarna
18
3 / 10 / 12
12,369
495
7,703
31,613
26,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
iKa3boL-
Neith
19
7 / 15 / 6
12,779
511
10,536
24,262
7,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
waIEedovic
Hercules
19
4 / 5 / 7
12,065
483
8,204
19,934
14,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pabuba99
Artemis
20
21 / 6 / 7
14,853
594
34,084
19,723
7,714
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ikwach
Scylla
19
0 / 4 / 7
12,933
517
9,906
10,377
5,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

20
19 / 4 / 13
16,728
669
34,058
15,164
7,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
rb452007
Fenrir
20
12 / 8 / 11
15,699
628
20,051
22,635
9,685
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
troy_ntwrk
Bacchus
17
3 / 9 / 20
12,829
513
9,602
22,753
22,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
30
Kills
55
55
Deaths
31
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
12
11
0.88
L
Anubis
AAQ_2013
Anubis
11
13
8
1.15
W
Artemis
Pabuba99
Artemis
21
6
7
4.08
L
Kumbhakarna
ZABUZA_I_
Kumbhakarna
3
10
12
0.9
L
Neith
iKa3boL-
Neith
7
15
6
0.67
W
Scylla
ikwach
Scylla
0
4
7
0.88
W
19
4
13
6.38
W
Fenrir
rb452007
Fenrir
12
8
11
2.19
W
Bacchus
troy_ntwrk
Bacchus
3
9
20
1.44
L
Hercules
waIEedovic
Hercules
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,234
Damage
107,701
126,899
Taken
90,652
68,702
Mitigated
52,691
32,581
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,109
5,873
659
8,277
27,405
9,142
388
9,588
17,817
0
53,101
L
Anubis
AAQ_2013
Anubis
25,682
799
0
5,507
23,685
11,294
464
14,773
8,912
67,182
0
W
Artemis
Pabuba99
Artemis
34,084
24,794
0
7,386
19,723
7,714
3,141
5,276
14,447
0
90,097
L
Kumbhakarna
ZABUZA_I_
Kumbhakarna
7,703
2,029
1,153
5,388
31,613
26,406
0
7,295
24,318
35,422
0
L
Neith
iKa3boL-
Neith
10,536
8,168
240
4,338
24,262
7,476
553
11,784
12,478
0
58,070
W
Scylla
ikwach
Scylla
9,906
245
0
3,346
10,377
5,160
1,587
1,003
9,374
73,770
0
W
34,058
8,877
0
4,190
15,164
7,738
2,523
6,906
8,258
126,506
0
W
Fenrir
rb452007
Fenrir
20,051
7,482
0
6,183
22,635
9,685
2,116
9,514
13,121
0
114,406
W
Bacchus
troy_ntwrk
Bacchus
9,602
2,082
0
2,460
22,753
22,394
566
10,686
12,067
29,585
0
L
Hercules
waIEedovic
Hercules
8,204
5,106
0
7,019
19,934
14,384
105
10,126
9,808
0
64,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,480
Gold Earned
73,042
421
Minions Killed
616
0
Camps Cleared
0
2,003,770
Distance Traveled
2,047,007
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,342
494
67
3
0
413,307
4
L
Anubis
13,925
557
96
4
0
348,465
1
W
Artemis
14,853
594
97
4
0
385,854
0
L
Kumbhakarna
12,369
495
44
2
0
410,030
2
L
Neith
12,779
511
95
4
0
365,156
4
W
Scylla
12,933
517
147
6
0
435,919
3
W
Hera
16,728
669
195
8
0
388,152
4
W
Fenrir
15,699
628
145
6
0
445,349
1
W
Bacchus
12,829
513
32
1
0
391,733
3
L
Hercules
12,065
483
119
5
0
466,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role