Player Matchup

Ah Puch
Ah Puch
Bronze III
Corniusza
Ah Puch
Bronze III
Level 102
God Stats
3W - 9L
1,413 SR
Queue Stats
3W - 11L
949 MMR
Solo
Ravana
Ravana
Silver IV
Nx DestroyE
Ravana
Silver IV
Level 89
God Stats
2W - 1L
1,639 SR
Queue Stats
82W - 97L
1,275 MMR
Solo
Zeus
Zeus
Bronze I
sal_ranger_gar
Zeus
Bronze I
Level 81
God Stats
8W - 10L
1,630 SR
Queue Stats
49W - 76L
997 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,561 SR
1,074 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,445 SR
816 MMR
Ymir
Ymir
Bronze III
DrDjokic
Ymir
Bronze III
Level 32
God Stats
0W - 1L
1,334 SR
Queue Stats
21W - 19L
899 MMR
Party 1
Neith
Neith
Bronze III
JuliusCaesar3008
Neith
Bronze III
Level 82
God Stats
3W - 10L
1,478 SR
Queue Stats
28W - 40L
337 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ToniMR80
Kukulkan
Bronze III
Level 36
God Stats
0W - 3L
1,523 SR
Queue Stats
1W - 6L
1,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Corniusza
Ah Puch
17
2 / 3 / 8
12,141
607
14,336
11,296
4,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
17
5 / 2 / 11
13,275
664
10,082
11,524
6,566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
12 / 4 / 4
13,512
676
20,011
11,875
4,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ChaacCu ChulainnKumbhakarnaIzanamiAnubis

VS

Bans
ChernobogAphroditeAchillesMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 4 / 5
12,824
641
6,001
21,294
26,136
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 7 / 5
11,544
577
11,892
17,159
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ToniMR80
Kukulkan
16
4 / 8 / 2
12,015
601
7,338
11,527
4,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
9
9
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Corniusza
Ah Puch
2
3
8
2
L
Ymir
3
4
5
1.38
L
2
7
5
0.64
W
Ravana
5
2
11
5.25
L
Kukulkan
ToniMR80
Kukulkan
4
8
2
0.63
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
25,231
34,695
Taken
49,980
15,067
Mitigated
36,104
10,224
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Corniusza
Ah Puch
14,336
97
1,228
3,406
11,296
4,106
122
3,647
7,649
81,285
0
L
Ymir
6,001
321
656
1,564
21,294
26,136
0
15,023
6,271
23,742
0
L
11,892
3,639
706
3,621
17,159
5,842
335
11,457
5,702
0
48,042
W
Ravana
10,082
2,620
0
3,024
11,524
6,566
1,038
5,868
5,656
0
53,862
L
Kukulkan
ToniMR80
Kukulkan
7,338
289
640
810
11,527
4,126
0
7,883
3,644
49,243
0
W
20,011
2,128
0
2,566
11,875
4,395
951
3,921
7,954
61,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
36,383
246
Minions Killed
188
0
Camps Cleared
0
1,038,508
Distance Traveled
975,964
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,141
607
114
6
0
382,490
0
L
Ymir
12,824
641
39
2
0
327,497
2
L
Neith
11,544
577
64
3
0
323,852
3
W
Ravana
13,275
664
73
4
0
355,761
7
L
Kukulkan
12,015
601
85
4
0
324,615
3
W
Zeus
13,512
676
59
3
0
300,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role