Player Matchup

Arachne
Arachne
Adzel_Firestar
Arachne
Level 17
God Stats
1W - 3L
1,441 SR
Queue Stats
2W - 9L
897 Elo+
Party 1
Nemesis
Nemesis
Psumomo
Nemesis
Level 13
God Stats
2W - 7L
1,269 SR
Queue Stats
2W - 9L
897 Elo+
Party 1
Skadi
Skadi
kevinortega1301
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,128 Elo+
Solo
Team Averages
Level 19
1,404 SR
974 Elo+

VS

Team Averages
Level 26
1,437 SR
1,078 Elo+
Agni
Agni
Fails and troll
Agni
Level 28
God Stats
5W - 7L
1,312 SR
Queue Stats
11W - 26L
1,138 Elo+
Party 2
Artio
Artio
KnightFire46
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,020 Elo+
Party 2
Merlin
Merlin
LikeHedshotrj
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 7
10,460
747
7,279
9,901
3,650
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Psumomo
Nemesis
12
9 / 8 / 8
10,984
785
11,061
12,101
4,519
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 13
10,928
781
13,123
8,323
3,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 4
10,352
739
9,707
11,556
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 10 / 10
9,047
646
4,630
16,466
15,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 7
9,079
649
4,167
9,321
2,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
11
14
Deaths
25
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
7
7
4
1.29
L
2
10
10
0.7
L
2
8
7
0.69
W
Nemesis
Psumomo
Nemesis
9
8
8
1.63
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,463
Damage
18,504
30,325
Taken
37,343
11,373
Mitigated
19,908
2,756
Healing
1,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,279
6,395
0
1,736
9,901
3,650
256
5,991
3,910
0
22,729
L
9,707
1,129
0
1,499
11,556
2,177
1,099
0
11,556
31,630
0
L
4,630
745
0
366
16,466
15,588
0
0
16,466
10,448
0
L
4,167
685
0
0
9,321
2,143
350
0
9,321
20,247
0
W
Nemesis
Psumomo
Nemesis
11,061
5,094
0
934
12,101
4,519
329
6,243
5,858
0
20,903
W
13,123
5,753
0
86
8,323
3,204
1,932
6,651
1,672
0
45,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
28,478
91
Minions Killed
93
0
Camps Cleared
0
728,988
Distance Traveled
570,391
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,460
747
22
2
0
271,053
0
L
Agni
10,352
739
52
4
0
188,190
0
L
Artio
9,047
646
10
1
0
212,383
0
L
Merlin
9,079
649
31
2
0
169,818
0
W
Nemesis
10,984
785
13
1
0
241,943
0
W
Skadi
10,928
781
56
4
0
215,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role