Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Osiris
Osiris
Hakssaw786
Osiris
Level 26
God Stats
5W - 12L
1,273 SR
Queue Stats
215W - 285L
1,307 Elo+
Solo
Sol
Sol
Jagwhyr
Sol
Level 18
God Stats
9W - 9L
1,593 SR
Queue Stats
228W - 209L
1,366 Elo+
Solo
Artemis
Artemis
calisto_1224
Artemis
Level 12
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
monkey_luffy126
Da Ji
Level 28
God Stats
8W - 6L
1,413 SR
Queue Stats
88W - 90L
1,194 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,374 Elo+

VS

Team Averages
Level 19
1,472 SR
1,177 Elo+
Horus
Horus
D3MZ_Reaper
Horus
Level 26
God Stats
4W - 2L
1,590 SR
Queue Stats
22W - 25L
1,227 Elo+
Party 1
Chronos
Chronos
Ecolon323
Chronos
Level 7
God Stats
1W - 2L
1,166 SR
Queue Stats
1W - 5L
972 Elo+
Party 1
Hercules
Hercules
PoiseOfTheHoly
Hercules
Level 18
God Stats
4W - 5L
1,865 SR
Queue Stats
433W - 411L
1,254 Elo+
Solo
Thor
Thor
RYNE219
Thor
Level 18
God Stats
1W - 1L
1,218 SR
Queue Stats
14W - 23L
1,227 Elo+
Party 1
Izanami
Izanami
jokey0517
Izanami
Level 27
God Stats
1W - 3L
1,520 SR
Queue Stats
23W - 28L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 7 / 2
11,388
335
1,596
17,248
9,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Hakssaw786
Osiris
20
2 / 6 / 4
13,698
403
15,019
26,793
44,552
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
20
25 / 8 / 7
18,176
535
51,654
40,158
16,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
calisto_1224
Artemis
16
0 / 13 / 0
10,896
320
2,765
15,491
6,200
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 8 / 11
16,819
495
41,651
38,605
19,579
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
16,597
488
6,138
31,759
25,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ecolon323
Chronos
20
3 / 20 / 8
15,984
470
20,878
45,419
16,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
20
17 / 1 / 5
20,100
591
29,563
26,537
35,765
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
RYNE219
Thor
20
8 / 5 / 4
16,895
497
16,327
29,656
12,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
jokey0517
Izanami
20
10 / 9 / 7
18,337
539
35,573
27,790
11,023
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
40
Kills
42
42
Deaths
41
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
7
2
0.29
W
4
6
9
1.42
W
Chronos
Ecolon323
Chronos
3
20
8
0.35
L
Osiris
Hakssaw786
Osiris
2
6
4
0.67
L
Sol
25
8
7
3.56
W
Hercules
17
1
5
19.5
W
Thor
RYNE219
Thor
8
5
4
2
L
Artemis
calisto_1224
Artemis
0
13
0
0
W
Izanami
jokey0517
Izanami
10
9
7
1.5
L
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,685
Damage
108,479
138,295
Taken
161,161
96,183
Mitigated
101,659
49,423
Healing
49,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,596
300
0
1,251
17,248
9,135
0
915
16,333
0
20,589
W
6,138
2,916
7,235
11,323
31,759
25,938
595
7,719
24,040
0
34,580
W
Chronos
Ecolon323
Chronos
20,878
8,854
0
5,267
45,419
16,159
2,864
24,253
21,166
70,229
0
L
Osiris
Hakssaw786
Osiris
15,019
5,396
0
7,855
26,793
44,552
1,176
1,103
25,690
0
93,822
L
Sol
51,654
18,037
0
24,709
40,158
16,717
2,702
11,943
28,215
144,353
0
W
Hercules
29,563
12,300
0
15,347
26,537
35,765
2,419
822
25,715
1,181
119,893
W
Thor
RYNE219
Thor
16,327
4,735
0
3,173
29,656
12,774
758
10,449
19,207
0
93,761
L
Artemis
calisto_1224
Artemis
2,765
1,967
0
0
15,491
6,200
268
1,090
14,401
0
30,444
W
Izanami
jokey0517
Izanami
35,573
28,676
0
7,134
27,790
11,023
8,687
10,581
17,209
0
157,626
L
41,651
22,201
0
15,608
38,605
19,579
0
6,971
31,634
646
116,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,977
Gold Earned
87,913
520
Minions Killed
595
0
Camps Cleared
0
2,245,593
Distance Traveled
2,693,004
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,388
335
32
1
0
410,015
3
W
Horus
16,597
488
36
1
0
596,776
7
W
Chronos
15,984
470
71
2
0
435,054
0
L
Osiris
13,698
403
147
4
0
512,776
0
L
Sol
18,176
535
149
4
0
453,128
0
W
Hercules
20,100
591
179
5
0
614,993
0
W
Thor
16,895
497
99
3
0
556,649
1
L
Artemis
10,896
320
56
2
0
310,342
0
W
Izanami
18,337
539
210
6
0
489,532
3
L
Da Ji
16,819
495
136
4
0
559,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role