Player Matchup

Achilles
Achilles
Bronze III
IanKHdz
Achilles
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
948 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
948 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,788 SR
824 MMR
Hel
Hel
Silver V
HexVanilla
Hel
Silver V
Level 65
God Stats
5W - 3L
1,788 SR
Queue Stats
160W - 150L
824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IanKHdz
Achilles
15
1 / 4 / 0
9,259
712
7,180
16,393
15,414
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
HeimdallrAh Muzen CabPersephoneAnubisBakasura

VS

Bans
SkadiKaliVulcanIzanamiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 0
10,775
829
8,984
10,353
9,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Achilles
IanKHdz
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,180
Damage
8,984
16,393
Taken
10,353
15,414
Mitigated
9,882
4,189
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,984
1,558
0
5,764
10,353
9,882
1,671
104
10,249
63,632
0
L
Achilles
IanKHdz
Achilles
7,180
2,479
0
4,189
16,393
15,414
0
9,078
7,315
0
58,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,259
Gold Earned
10,775
86
Minions Killed
121
0
Camps Cleared
0
245,575
Distance Traveled
225,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,775
829
121
9
0
225,863
0
L
Achilles
9,259
712
86
7
0
245,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role