Player Matchup

King Arthur
King Arthur
KingRCPV
King Arthur
Level 34
God Stats
15W - 19L
1,503 SR
Queue Stats
225W - 234L
1,533 Elo+
Solo
Ra
Ra
OdGreatness88
Ra
Level 103
God Stats
23W - 11L
1,592 SR
Queue Stats
273W - 238L
1,401 Elo+
Party 2
Set
Set
WolfGamer891
Set
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 123L
1,383 Elo+
Party 2
Team Averages
Level 52
1,532 SR
1,439 Elo+

VS

Team Averages
Level 41
1,517 SR
1,255 Elo+
Cerberus
Cerberus
Eclipso86
Cerberus
Level 28
God Stats
31W - 22L
1,807 SR
Queue Stats
66W - 73L
1,413 Elo+
Party 1
Set
Set
NoxRuah
Set
Level 13
God Stats
12W - 20L
1,500 SR
Queue Stats
89W - 70L
954 Elo+
Solo
Hel
Hel
wolowolopokpok
Hel
Level 82
God Stats
6W - 9L
1,243 SR
Queue Stats
57W - 63L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingRCPV
King Arthur
20
10 / 0 / 14
16,476
687
27,226
28,581
42,283
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 4 / 6
16,362
682
31,407
21,989
6,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 7 / 11
15,128
630
12,291
22,030
7,630
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eclipso86
Cerberus
19
3 / 4 / 7
15,489
645
14,901
37,060
43,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
15
2 / 12 / 6
13,397
558
16,053
22,436
11,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 8 / 5
15,128
630
31,187
25,433
14,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
24
Kills
11
11
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Eclipso86
Cerberus
3
4
7
1.63
W
King Arthur
KingRCPV
King Arthur
10
0
14
17
L
Set
2
12
6
0.42
W
10
4
6
3.25
W
4
7
11
1.36
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,924
Damage
62,141
72,600
Taken
84,929
56,905
Mitigated
69,597
34,407
Healing
33,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Eclipso86
Cerberus
14,901
1,457
671
8,942
37,060
43,590
0
17,946
19,044
50,008
0
W
King Arthur
KingRCPV
King Arthur
27,226
4,219
1,159
11,216
28,581
42,283
903
17,048
11,533
0
62,196
L
Set
16,053
11,723
466
1,231
22,436
11,361
0
6,603
15,749
0
44,512
W
31,407
3,590
7,266
11,379
21,989
6,992
1,521
16,436
5,553
135,114
0
W
12,291
8,458
0
3,387
22,030
7,630
0
13,106
8,924
0
72,798
L
31,187
1,176
10,373
11,801
25,433
14,646
0
7,121
18,312
118,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
44,014
291
Minions Killed
262
0
Camps Cleared
0
1,259,361
Distance Traveled
1,230,339
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,489
645
63
3
0
477,456
2
W
King Arthur
16,476
687
47
2
0
447,546
1
L
Set
13,397
558
49
2
0
298,360
1
W
Ra
16,362
682
162
7
0
406,356
1
W
Set
15,128
630
82
3
0
405,459
1
L
Hel
15,128
630
150
6
0
454,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role