Player Matchup

Zhong Kui
Zhong Kui
I Be Meep
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,261 Elo+
Party 2
Nemesis
Nemesis
SniperPr6ncess7
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
SniprWarrior007
Fenrir
Level 9
God Stats
0W - 3L
1,291 SR
Queue Stats
2W - 10L
1,075 Elo+
Party 2
Team Averages
Level 26
1,430 SR
1,278 Elo+

VS

Team Averages
Level 37
1,479 SR
1,311 Elo+
Baba Yaga
Baba Yaga
Basara92
Baba Yaga
Level 58
God Stats
6W - 9L
1,319 SR
Queue Stats
99W - 108L
1,364 Elo+
Party 1
Ullr
Ullr
KidFlazh30
Ullr
Level 29
God Stats
22W - 20L
1,577 SR
Queue Stats
190W - 201L
1,278 Elo+
Party 1
Ymir
Ymir
ninja gaming345
Ymir
Level 23
God Stats
40W - 20L
1,541 SR
Queue Stats
78W - 60L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I Be Meep
Zhong Kui
12
1 / 10 / 3
7,935
610
9,362
15,755
8,883
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 11 / 4
7,738
595
3,299
13,095
4,768
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 11 / 2
9,944
765
7,367
17,341
6,458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Basara92
Baba Yaga
15
11 / 4 / 14
11,202
862
10,517
8,908
5,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

14
13 / 3 / 11
11,407
877
14,128
10,572
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 22
10,874
836
7,926
13,859
15,806
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
31
32
Deaths
9
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Basara92
Baba Yaga
11
4
14
4.5
L
Zhong Kui
I Be Meep
Zhong Kui
1
10
3
0.25
W
13
3
11
6.17
L
1
11
4
0.27
L
5
11
2
0.55
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
32,571
46,191
Taken
33,339
20,109
Mitigated
24,755
2,751
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Basara92
Baba Yaga
10,517
3,235
624
2,669
8,908
5,130
808
3,132
5,776
35,878
0
L
Zhong Kui
I Be Meep
Zhong Kui
9,362
869
0
1,432
15,755
8,883
0
7,080
8,675
33,241
0
W
14,128
10,105
549
1,732
10,572
3,819
1,680
1,907
8,665
0
41,851
L
3,299
1,588
0
353
13,095
4,768
0
4,654
8,441
0
11,148
L
7,367
1,590
0
966
17,341
6,458
0
6,308
11,033
0
16,375
W
7,926
1,537
624
3,975
13,859
15,806
133
4,323
9,536
19,624
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
33,483
54
Minions Killed
120
0
Camps Cleared
0
526,999
Distance Traveled
596,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,202
862
41
3
0
190,290
0
L
Zhong Kui
7,935
610
33
3
0
164,154
0
W
Ullr
11,407
877
47
4
0
201,614
0
L
Nemesis
7,738
595
11
1
0
191,298
0
L
Fenrir
9,944
765
10
1
0
171,547
0
W
Ymir
10,874
836
32
2
0
204,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role