Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 15
God Stats
19W - 21L
1,315 SR
Queue Stats
31W - 52L
1,129 Elo+
Solo
Ymir
Ymir
Reirei1269
Ymir
Level 28
God Stats
12W - 14L
1,500 SR
Queue Stats
231W - 266L
1,192 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoner Lemur
Sun Wukong
Level 49
God Stats
34W - 16L
1,493 SR
Queue Stats
164W - 143L
1,322 Elo+
Party 1
Team Averages
Level 31
1,436 SR
1,214 Elo+

VS

Team Averages
Level 19
1,473 SR
1,197 Elo+
Achilles
Achilles
KnightMare7017
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,226 Elo+
Party 2
Ra
Ra
RG_FroZo
Ra
Level 20
God Stats
4W - 6L
1,410 SR
Queue Stats
44W - 61L
1,202 Elo+
Party 2
Neith
Neith
Twitch_casta23
Neith
Level 14
God Stats
0W - 2L
1,509 SR
Queue Stats
1W - 5L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 1 / 4
10,573
460
1,900
1,135
254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
7 / 1 / 8
14,483
630
17,765
20,908
26,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Stoner Lemur
Sun Wukong
20
14 / 3 / 7
15,484
673
28,409
25,966
39,719
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 6 / 2
13,237
576
11,843
23,015
30,770
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 4 / 0
12,768
555
10,064
17,783
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 11 / 4
12,481
543
11,757
15,783
6,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
5
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
4
2
L
Achilles
3
6
2
0.67
L
2
4
0
0.5
W
7
1
8
11
W
Sun Wukong
Stoner Lemur
Sun Wukong
14
3
7
5.83
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
33,664
48,009
Taken
56,581
66,761
Mitigated
44,119
11,094
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,900
46
111
128
1,135
254
0
0
1,135
6,196
0
L
Achilles
11,843
4,176
0
1,865
23,015
30,770
24
11,490
11,525
0
35,767
L
10,064
1,018
1,338
8,250
17,783
7,097
620
4,712
13,071
66,189
0
W
17,765
3,223
918
3,196
20,908
26,788
231
4,759
16,149
58,493
0
W
Sun Wukong
Stoner Lemur
Sun Wukong
28,409
6,321
422
6,319
25,966
39,719
1,025
5,317
20,649
0
91,598
L
11,757
6,989
0
1,113
15,783
6,252
610
3,761
12,022
0
43,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
38,486
165
Minions Killed
188
0
Camps Cleared
0
879,172
Distance Traveled
1,115,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,573
460
9
0
0
49,261
0
L
Achilles
13,237
576
39
2
0
389,395
1
L
Ra
12,768
555
100
4
0
424,918
3
W
Ymir
14,483
630
68
3
0
387,027
0
W
Sun Wukong
15,484
673
88
4
0
442,884
1
L
Neith
12,481
543
49
2
0
301,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role