Player Matchup

Pele
Pele
AceNinjaChris
Pele
Level 26
God Stats
11W - 10L
1,893 SR
Queue Stats
151W - 135L
1,246 Elo+
Party 1
Merlin
Merlin
AirworthyAxis5
Merlin
Level 29
God Stats
24W - 19L
1,526 SR
Queue Stats
301W - 269L
1,284 Elo+
Party 1
Hou Yi
Hou Yi
SonofZeus1335
Hou Yi
Level 29
God Stats
3W - 1L
1,578 SR
Queue Stats
48W - 55L
1,101 Elo+
Solo
Erlang Shen
Erlang Shen
ZemMcCallen
Erlang Shen
Level 27
God Stats
26W - 21L
1,107 SR
Queue Stats
188W - 228L
1,241 Elo+
Solo
Persephone
Persephone
henry davy
Persephone
Level 14
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,530 SR
1,275 Elo+

VS

Team Averages
Level 10
1,491 SR
1,351 Elo+
Yemoja
Yemoja
ANDRE TRON 29
Yemoja
Level 17
God Stats
12W - 7L
1,455 SR
Queue Stats
156W - 161L
1,276 Elo+
Solo
Bellona
Bellona
BEANCANOPENER69
Bellona
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
289W - 304L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BurnedJam
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
981 Elo+
Solo
Merlin
Merlin
MFinKalaem
Merlin
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 91L
1,500 Elo+
Solo
Susano
Susano
WizardBeissa260
Susano
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 2
12,377
538
8,880
8,845
3,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 2
14,257
620
12,544
15,723
7,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 3
10,943
476
10,013
16,768
5,959
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ZemMcCallen
Erlang Shen
16
0 / 1 / 2
11,691
508
1,005
9,371
3,708
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
henry davy
Persephone
16
2 / 6 / 1
11,394
495
2,423
10,504
3,658
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,651
420
7,027
14,945
10,222
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

9
0 / 2 / 0
7,244
315
2,976
7,188
5,745
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
BurnedJam
Hun Batz
13
0 / 7 / 1
8,369
364
2,789
13,707
4,487
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
MFinKalaem
Merlin
20
10 / 4 / 2
13,886
604
20,614
9,533
3,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
1 / 1 / 0
6,695
291
1,225
2,500
909
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
18
Kills
14
15
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
7
0
2
8
W
6
2
2
3.5
L
0
2
0
0
L
Hun Batz
BurnedJam
Hun Batz
0
7
1
0.07
L
Merlin
MFinKalaem
Merlin
10
4
2
2.75
W
3
6
3
0.75
L
1
1
0
1
W
Erlang Shen
ZemMcCallen
Erlang Shen
0
1
2
1
W
Persephone
henry davy
Persephone
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
34,631
61,211
Taken
47,873
24,191
Mitigated
25,103
23,230
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,027
2,442
391
3,946
14,945
10,222
0
2,398
12,547
30,466
0
W
8,880
2,644
0
3,364
8,845
3,099
972
3,225
5,620
0
65,939
W
12,544
1,877
0
7,472
15,723
7,767
4,435
8,335
7,388
97,399
0
L
2,976
1,467
0
783
7,188
5,745
0
4,162
3,026
0
20,696
L
Hun Batz
BurnedJam
Hun Batz
2,789
647
0
1,743
13,707
4,487
0
4,466
9,241
0
39,725
L
Merlin
MFinKalaem
Merlin
20,614
1,369
0
969
9,533
3,740
1,239
3,643
5,890
120,441
0
W
10,013
4,526
99
3,373
16,768
5,959
3,351
8,388
8,380
0
63,596
L
1,225
698
0
250
2,500
909
0
298
2,202
0
4,475
W
Erlang Shen
ZemMcCallen
Erlang Shen
1,005
709
0
5,922
9,371
3,708
338
1,466
7,905
0
97,085
W
Persephone
henry davy
Persephone
2,423
709
0
3,000
10,504
3,658
928
6,227
4,277
58,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,662
Gold Earned
45,845
586
Minions Killed
387
0
Camps Cleared
0
2,144,762
Distance Traveled
1,520,404
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,651
420
49
2
0
370,959
7
W
Pele
12,377
538
117
5
0
489,718
0
W
Merlin
14,257
620
166
7
0
391,130
2
L
Bellona
7,244
315
42
2
0
223,670
1
L
Hun Batz
8,369
364
55
2
0
422,017
1
L
Merlin
13,886
604
234
10
0
405,168
2
W
Hou Yi
10,943
476
84
4
0
455,488
3
L
Susano
6,695
291
7
0
0
98,590
0
W
Erlang Shen
11,691
508
130
6
0
438,306
6
W
Persephone
11,394
495
89
4
0
370,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role